summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--app/src/main/java/org/terst/listen/ui/SettingRows.kt6
-rw-r--r--app/src/main/java/org/terst/listen/ui/SettingsScreen.kt7
2 files changed, 10 insertions, 3 deletions
diff --git a/app/src/main/java/org/terst/listen/ui/SettingRows.kt b/app/src/main/java/org/terst/listen/ui/SettingRows.kt
index a1a6db9..b224719 100644
--- a/app/src/main/java/org/terst/listen/ui/SettingRows.kt
+++ b/app/src/main/java/org/terst/listen/ui/SettingRows.kt
@@ -31,7 +31,11 @@ fun SwitchRow(
) {
Row(
Modifier.fillMaxWidth().padding(vertical = 4.dp),
- verticalAlignment = Alignment.CenterVertically,
+ // Aligned to the top rather than the middle. Centring looks right while every label
+ // fits on one line and goes wrong the moment one wraps: the switch drifts down beside
+ // the middle of the block and stops lining up with the switch above it, which is
+ // exactly what the settings screen looked like.
+ verticalAlignment = Alignment.Top,
) {
Switch(
modifier = Modifier.semantics { contentDescription = description },
diff --git a/app/src/main/java/org/terst/listen/ui/SettingsScreen.kt b/app/src/main/java/org/terst/listen/ui/SettingsScreen.kt
index 00f973d..8f4aeca 100644
--- a/app/src/main/java/org/terst/listen/ui/SettingsScreen.kt
+++ b/app/src/main/java/org/terst/listen/ui/SettingsScreen.kt
@@ -140,8 +140,11 @@ private fun SkippingSection(settings: SkipServerSettings, furniture: FurnitureSk
"its break cue and its closing credits.",
)
SwitchRow(
- label = "Race through breaks at 3x instead of skipping",
- description = "Turn racing through breaks at 3x instead of skipping them on or off",
+ // "instead of skipping" came off the label: it wrapped the line onto two and the
+ // detail underneath already draws that contrast. The multiplication sign matches
+ // the speed chip, which has always used one.
+ label = "Race through breaks at 3\u00d7",
+ description = "Turn racing through breaks instead of skipping them on or off",
checked = furniture.fastPlayBreaks,
onCheckedChange = furniture.onFastPlayBreaksChange,
// Says "breaks" rather than "ads" deliberately: this chooses what happens to