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package models
import (
"time"
"task-dashboard/internal/config"
)
type TimelineItemType string
const (
TimelineItemTypeTask TimelineItemType = "task"
TimelineItemTypeMeal TimelineItemType = "meal"
TimelineItemTypeCard TimelineItemType = "card"
TimelineItemTypeEvent TimelineItemType = "event"
TimelineItemTypeGTask TimelineItemType = "gtask" // Google Tasks
)
type DaySection string
const (
DaySectionToday DaySection = "today"
DaySectionTomorrow DaySection = "tomorrow"
DaySectionLater DaySection = "later"
)
type TimelineItem struct {
ID string `json:"id"`
Type TimelineItemType `json:"type"`
Title string `json:"title"`
Time time.Time `json:"time"`
EndTime *time.Time `json:"end_time,omitempty"`
Description string `json:"description,omitempty"`
URL string `json:"url,omitempty"`
OriginalItem interface{} `json:"-"`
// UI enhancement fields
IsCompleted bool `json:"is_completed"`
IsOverdue bool `json:"is_overdue"`
IsAllDay bool `json:"is_all_day"` // True if time is midnight (no specific time)
DaySection DaySection `json:"day_section"`
Source string `json:"source"` // "trello", "plantoeat", "calendar", "gtasks"
// Source-specific metadata
ListID string `json:"list_id,omitempty"` // For Google Tasks
RecurringEventID string `json:"recurring_event_id,omitempty"` // For calendar events
ProjectColor string `json:"project_color,omitempty"` // For doot-native tasks with a project assigned
ChainPosition int `json:"chain_position,omitempty"` // For doot-native tasks that belong to a linear chain (1-indexed for display)
ChainTotal int `json:"chain_total,omitempty"` // Total tasks in the chain, paired with ChainPosition
BucketState string `json:"bucket_state,omitempty"` // "active" for doot-native tasks that are a maintenance-bucket item (dormant items never reach the timeline)
}
// ComputeDaySection sets the DaySection, IsOverdue, and IsAllDay based on the item's time
func (item *TimelineItem) ComputeDaySection(now time.Time) {
// Use configured display timezone for consistent comparisons
tz := config.GetDisplayTimezone()
localNow := now.In(tz)
localItemTime := item.Time.In(tz)
today := time.Date(localNow.Year(), localNow.Month(), localNow.Day(), 0, 0, 0, 0, tz)
tomorrow := today.AddDate(0, 0, 1)
dayAfterTomorrow := today.AddDate(0, 0, 2)
itemDay := time.Date(localItemTime.Year(), localItemTime.Month(), localItemTime.Day(), 0, 0, 0, 0, tz)
// Check if item is overdue (before today)
item.IsOverdue = itemDay.Before(today)
// Check if item is all-day (midnight time means no specific time).
// Only ever sets IsAllDay to true here -- never clears a true a caller
// already set (e.g. nativeUndated/gtask "no due date" tasks, which use
// IsAllDay as a floating-task marker with Time set to "now", not
// midnight -- clobbering it back to false made them look like real
// scheduled items to the widget client).
if localItemTime.Hour() == 0 && localItemTime.Minute() == 0 {
item.IsAllDay = true
}
if itemDay.Before(tomorrow) {
item.DaySection = DaySectionToday
} else if itemDay.Before(dayAfterTomorrow) {
item.DaySection = DaySectionTomorrow
} else {
item.DaySection = DaySectionLater
}
}
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