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path: root/internal/api/stories.go
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package api

import (
	"encoding/json"
	"net/http"

	"github.com/google/uuid"
	"github.com/thepeterstone/claudomator/internal/storage"
	"github.com/thepeterstone/claudomator/internal/story"
)

func (s *Server) handleListStories(w http.ResponseWriter, r *http.Request) {
	filter := storage.StoryFilter{
		Status: r.URL.Query().Get("status"),
		EpicID: r.URL.Query().Get("epic_id"),
	}
	stories, err := s.store.ListStories(filter)
	if err != nil {
		writeJSON(w, http.StatusInternalServerError, map[string]string{"error": err.Error()})
		return
	}
	if stories == nil {
		stories = []*story.Story{}
	}
	writeJSON(w, http.StatusOK, stories)
}

func (s *Server) handleCreateStory(w http.ResponseWriter, r *http.Request) {
	var st story.Story
	if err := json.NewDecoder(r.Body).Decode(&st); err != nil {
		writeJSON(w, http.StatusBadRequest, map[string]string{"error": "invalid JSON: " + err.Error()})
		return
	}
	if st.Name == "" {
		writeJSON(w, http.StatusBadRequest, map[string]string{"error": "name is required"})
		return
	}
	if st.ID == "" {
		st.ID = uuid.New().String()
	}
	if err := s.store.CreateStory(&st); err != nil {
		writeJSON(w, http.StatusInternalServerError, map[string]string{"error": err.Error()})
		return
	}
	writeJSON(w, http.StatusCreated, st)
}

func (s *Server) handleGetStory(w http.ResponseWriter, r *http.Request) {
	id := r.PathValue("id")
	st, err := s.store.GetStory(id)
	if err != nil {
		writeJSON(w, http.StatusNotFound, map[string]string{"error": "story not found"})
		return
	}
	writeJSON(w, http.StatusOK, st)
}

// handleUpdateStory replaces all editable fields on a story (everything
// except id/created_at). No status-machine validation is performed in this
// phase — the status string is written as given, same trust level as
// handleUpdateProject.
func (s *Server) handleUpdateStory(w http.ResponseWriter, r *http.Request) {
	id := r.PathValue("id")
	existing, err := s.store.GetStory(id)
	if err != nil {
		writeJSON(w, http.StatusNotFound, map[string]string{"error": "story not found"})
		return
	}
	createdAt := existing.CreatedAt
	if err := json.NewDecoder(r.Body).Decode(existing); err != nil {
		writeJSON(w, http.StatusBadRequest, map[string]string{"error": "invalid JSON: " + err.Error()})
		return
	}
	existing.ID = id // ensure ID cannot be changed via body
	existing.CreatedAt = createdAt
	if err := s.store.UpdateStory(existing); err != nil {
		writeJSON(w, http.StatusInternalServerError, map[string]string{"error": err.Error()})
		return
	}
	writeJSON(w, http.StatusOK, existing)
}

// taskTreeNode is one task in a story's task-tree/graph response.
type taskTreeNode struct {
	ID           string   `json:"id"`
	Name         string   `json:"name"`
	State        string   `json:"state"`
	AgentType    string   `json:"agent_type"`
	Role         string   `json:"role,omitempty"`
	ParentTaskID string   `json:"parent_task_id,omitempty"`
	DependsOn    []string `json:"depends_on"`
}

// taskTreeResponse is the payload for GET /api/stories/{id}/task-tree.
type taskTreeResponse struct {
	StoryID    string         `json:"story_id"`
	RootTaskID string         `json:"root_task_id"`
	Nodes      []taskTreeNode `json:"nodes"`
}

// handleStoryTaskTree walks the task graph realizing a story, starting at
// its root_task_id and following both parent_task_id children (via
// ListSubtasks) and depends_on edges in either direction (via
// ListDependents, so a sibling task that merely depends on something already
// in the tree is still discovered even if it isn't a literal
// parent_task_id child). Returns one flat node list; clients reconstruct
// the graph from each node's parent_task_id/depends_on. If the story has no
// root_task_id set, returns an empty node list, not an error.
func (s *Server) handleStoryTaskTree(w http.ResponseWriter, r *http.Request) {
	id := r.PathValue("id")
	st, err := s.store.GetStory(id)
	if err != nil {
		writeJSON(w, http.StatusNotFound, map[string]string{"error": "story not found"})
		return
	}

	resp := taskTreeResponse{StoryID: id, RootTaskID: st.RootTaskID, Nodes: []taskTreeNode{}}
	if st.RootTaskID == "" {
		writeJSON(w, http.StatusOK, resp)
		return
	}

	visited := map[string]bool{}
	queue := []string{st.RootTaskID}
	for len(queue) > 0 {
		tid := queue[0]
		queue = queue[1:]
		if visited[tid] {
			continue
		}
		visited[tid] = true

		t, err := s.store.GetTask(tid)
		if err != nil {
			// A referenced task ID no longer resolves (e.g. deleted); skip it
			// rather than failing the whole tree.
			continue
		}
		dependsOn := t.DependsOn
		if dependsOn == nil {
			dependsOn = []string{}
		}
		resp.Nodes = append(resp.Nodes, taskTreeNode{
			ID:           t.ID,
			Name:         t.Name,
			State:        string(t.State),
			AgentType:    t.Agent.Type,
			Role:         t.Agent.Role,
			ParentTaskID: t.ParentTaskID,
			DependsOn:    dependsOn,
		})

		if children, err := s.store.ListSubtasks(tid); err == nil {
			for _, c := range children {
				if !visited[c.ID] {
					queue = append(queue, c.ID)
				}
			}
		}
		if dependents, err := s.store.ListDependents(tid); err == nil {
			for _, d := range dependents {
				if !visited[d.ID] {
					queue = append(queue, d.ID)
				}
			}
		}
	}

	writeJSON(w, http.StatusOK, resp)
}