summaryrefslogtreecommitdiff
path: root/docs/superpowers/specs/2026-07-08-recursive-story-decomposition-design.md
AgeCommit message (Collapse)Author
8 daysdocs: add design spec for recursive story decompositionPeter Stone
Retro from the tasks-board build (see memory claudomator-sequential-orchestration-gap): claudomator has no native way to drive a stated intent through review-gated implementation to arbitrary depth -- that role was played by a human/chatbot controller hand-dispatching and re-dispatching all session. Design converged through several rejected drafts (a separate "chain mode" pipeline, a distinct Planner role) before landing on the actual shape: one role, one recursive decompose-or-evaluate mechanism, applied at every depth, with arbitrated multi-evaluator review running at every node instead of once at a story's outer level. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VTUSAEKfsPc6WGDq45yPHD