diff options
Diffstat (limited to 'internal/scheduler/scheduler_test.go')
| -rw-r--r-- | internal/scheduler/scheduler_test.go | 369 |
1 files changed, 369 insertions, 0 deletions
diff --git a/internal/scheduler/scheduler_test.go b/internal/scheduler/scheduler_test.go new file mode 100644 index 0000000..18c9e42 --- /dev/null +++ b/internal/scheduler/scheduler_test.go @@ -0,0 +1,369 @@ +package scheduler + +import ( + "context" + "encoding/json" + "errors" + "sync" + "testing" + "time" + + "github.com/google/uuid" + "github.com/thepeterstone/claudomator/internal/event" + "github.com/thepeterstone/claudomator/internal/role" + "github.com/thepeterstone/claudomator/internal/storage" + "github.com/thepeterstone/claudomator/internal/task" +) + +// fakeStore is a minimal, in-memory implementation of Store for unit-testing +// the Scheduler without a real SQLite database. +type fakeStore struct { + mu sync.Mutex + tasks map[string]*task.Task + execsByTask map[string][]*storage.Execution // index 0 = most recent (matches ListExecutions' DESC order) + roleConfigs map[string]*storage.RoleConfigRow + agentUpdates []task.AgentConfig + stateUpdates []task.State + events []*event.Event +} + +func newFakeStore() *fakeStore { + return &fakeStore{ + tasks: make(map[string]*task.Task), + execsByTask: make(map[string][]*storage.Execution), + roleConfigs: make(map[string]*storage.RoleConfigRow), + } +} + +func (f *fakeStore) ListTasks(filter storage.TaskFilter) ([]*task.Task, error) { + f.mu.Lock() + defer f.mu.Unlock() + var out []*task.Task + for _, t := range f.tasks { + if filter.State != "" && t.State != filter.State { + continue + } + out = append(out, t) + } + return out, nil +} + +func (f *fakeStore) ListExecutions(taskID string) ([]*storage.Execution, error) { + f.mu.Lock() + defer f.mu.Unlock() + return f.execsByTask[taskID], nil +} + +func (f *fakeStore) GetActiveRoleConfig(roleName string) (*storage.RoleConfigRow, error) { + f.mu.Lock() + defer f.mu.Unlock() + row, ok := f.roleConfigs[roleName] + if !ok { + return nil, errors.New("not found") + } + return row, nil +} + +func (f *fakeStore) UpdateTaskAgent(id string, agent task.AgentConfig) error { + f.mu.Lock() + defer f.mu.Unlock() + f.agentUpdates = append(f.agentUpdates, agent) + if t, ok := f.tasks[id]; ok { + t.Agent = agent + } + return nil +} + +func (f *fakeStore) UpdateTaskState(id string, newState task.State) error { + f.mu.Lock() + defer f.mu.Unlock() + f.stateUpdates = append(f.stateUpdates, newState) + if t, ok := f.tasks[id]; ok { + t.State = newState + } + return nil +} + +func (f *fakeStore) CreateEvent(e *event.Event) error { + f.mu.Lock() + defer f.mu.Unlock() + e.ID = uuid.NewString() + f.events = append(f.events, e) + return nil +} + +func (f *fakeStore) eventsOfKind(k event.Kind) []*event.Event { + f.mu.Lock() + defer f.mu.Unlock() + var out []*event.Event + for _, e := range f.events { + if e.Kind == k { + out = append(out, e) + } + } + return out +} + +// fakePool records every task submitted to it. +type fakePool struct { + mu sync.Mutex + submitted []*task.Task + err error +} + +func (f *fakePool) Submit(_ context.Context, t *task.Task) error { + f.mu.Lock() + defer f.mu.Unlock() + f.submitted = append(f.submitted, t) + return f.err +} + +func (f *fakePool) submitCount() int { + f.mu.Lock() + defer f.mu.Unlock() + return len(f.submitted) +} + +// fakeBudget is a configurable BudgetGate. +type fakeBudget struct { + allow bool + err error +} + +func (f *fakeBudget) Allow(_ string, _ float64) (bool, error) { return f.allow, f.err } + +func twoTierLadder() role.RoleConfig { + return role.RoleConfig{ + Role: "coder", + EscalationLadder: []role.Tier{ + { + Candidates: []role.Rung{{Provider: "local", Model: "m0"}}, + SelectionMode: "single", + MaxRetries: 2, + }, + { + Candidates: []role.Rung{{Provider: "anthropic", Model: "claude-sonnet-5"}}, + MaxRetries: 1, + }, + }, + } +} + +func seedRoleConfig(t *testing.T, f *fakeStore, rc role.RoleConfig) { + t.Helper() + b, err := json.Marshal(rc) + if err != nil { + t.Fatalf("marshal role config: %v", err) + } + f.roleConfigs[rc.Role] = &storage.RoleConfigRow{ + ID: uuid.NewString(), Role: rc.Role, Version: 1, Status: "active", ConfigJSON: string(b), + } +} + +func failedTask(id, roleName string, agentType string) *task.Task { + return &task.Task{ + ID: id, + Name: "test", + Agent: task.AgentConfig{Type: agentType, Role: roleName, MaxBudgetUSD: 0.5}, + State: task.StateFailed, + } +} + +func failedExec(rung int) *storage.Execution { + return &storage.Execution{ + ID: uuid.NewString(), + Status: "FAILED", + EscalationRung: rung, + StartTime: time.Now(), + } +} + +// TestScheduler_RetriesSameRung_WhileUnderMaxRetries proves that a task +// whose current rung has fewer attempts than tier.MaxRetries is resubmitted +// at the same rung, with no escalation event and no Agent.Type/Model change. +func TestScheduler_RetriesSameRung_WhileUnderMaxRetries(t *testing.T) { + store := newFakeStore() + seedRoleConfig(t, store, twoTierLadder()) + + tk := failedTask("t1", "coder", "local") + store.tasks[tk.ID] = tk + // Only 1 attempt so far at rung 0; tier0.MaxRetries == 2, so 1 < 2 → retry. + store.execsByTask[tk.ID] = []*storage.Execution{failedExec(0)} + + pool := &fakePool{} + sch := &Scheduler{Store: store, Pool: pool} + sch.Tick(context.Background()) + + if pool.submitCount() != 1 { + t.Fatalf("expected 1 submission, got %d", pool.submitCount()) + } + resubmitted := pool.submitted[0] + if resubmitted.Agent.Type != "local" { + t.Errorf("retry should keep the same provider: got %q", resubmitted.Agent.Type) + } + if resubmitted.State != task.StateQueued { + t.Errorf("resubmitted task should be QUEUED, got %v", resubmitted.State) + } + if len(store.eventsOfKind(event.KindEscalated)) != 0 { + t.Errorf("a same-rung retry should not emit a KindEscalated event") + } + if len(store.agentUpdates) != 0 { + t.Errorf("a same-rung retry should not change the task's Agent config, got %d UpdateTaskAgent calls", len(store.agentUpdates)) + } +} + +// TestScheduler_EscalatesToNextRung_WhenBudgetAllows proves that once a +// tier's MaxRetries is exhausted, the scheduler escalates to the next tier +// (when the budget allows it), updates the task's Agent to the new rung's +// provider/model, resubmits, and emits a non-final KindEscalated event. +func TestScheduler_EscalatesToNextRung_WhenBudgetAllows(t *testing.T) { + store := newFakeStore() + seedRoleConfig(t, store, twoTierLadder()) + + tk := failedTask("t1", "coder", "local") + store.tasks[tk.ID] = tk + // 2 consecutive failed attempts at rung 0; tier0.MaxRetries == 2, so + // 2 < 2 is false → escalate. + store.execsByTask[tk.ID] = []*storage.Execution{failedExec(0), failedExec(0)} + + pool := &fakePool{} + sch := &Scheduler{Store: store, Pool: pool, Budget: &fakeBudget{allow: true}} + sch.Tick(context.Background()) + + if pool.submitCount() != 1 { + t.Fatalf("expected 1 submission, got %d", pool.submitCount()) + } + resubmitted := pool.submitted[0] + if resubmitted.Agent.Type != "anthropic" || resubmitted.Agent.Model != "claude-sonnet-5" { + t.Errorf("escalated task should carry tier 1's rung: got %q/%q", resubmitted.Agent.Type, resubmitted.Agent.Model) + } + if resubmitted.State != task.StateQueued { + t.Errorf("resubmitted task should be QUEUED, got %v", resubmitted.State) + } + if len(store.agentUpdates) != 1 { + t.Fatalf("expected 1 UpdateTaskAgent call, got %d", len(store.agentUpdates)) + } + + evs := store.eventsOfKind(event.KindEscalated) + if len(evs) != 1 { + t.Fatalf("expected 1 KindEscalated event, got %d", len(evs)) + } + var payload struct { + FromRung int `json:"from_rung"` + ToRung int `json:"to_rung"` + FromProvider string `json:"from_provider"` + ToProvider string `json:"to_provider"` + Final bool `json:"final"` + } + if err := json.Unmarshal(evs[0].Payload, &payload); err != nil { + t.Fatalf("unmarshal event payload: %v", err) + } + if payload.Final { + t.Errorf("escalation event should have final=false") + } + if payload.FromRung != 0 || payload.ToRung != 1 { + t.Errorf("expected from_rung=0 to_rung=1, got %d -> %d", payload.FromRung, payload.ToRung) + } + if payload.ToProvider != "anthropic" { + t.Errorf("expected to_provider=anthropic, got %q", payload.ToProvider) + } +} + +// TestScheduler_DeclinesFinal_WhenBudgetDenies proves that when the budget +// denies an otherwise-due escalation, the task is left FAILED (no state +// change, no resubmission) and a final:true KindEscalated event is recorded. +func TestScheduler_DeclinesFinal_WhenBudgetDenies(t *testing.T) { + store := newFakeStore() + seedRoleConfig(t, store, twoTierLadder()) + + tk := failedTask("t1", "coder", "local") + store.tasks[tk.ID] = tk + store.execsByTask[tk.ID] = []*storage.Execution{failedExec(0), failedExec(0)} + + pool := &fakePool{} + sch := &Scheduler{Store: store, Pool: pool, Budget: &fakeBudget{allow: false}} + sch.Tick(context.Background()) + + if pool.submitCount() != 0 { + t.Fatalf("budget-denied escalation should not resubmit, got %d submissions", pool.submitCount()) + } + if len(store.stateUpdates) != 0 { + t.Errorf("budget-denied escalation should not change task state, got %d state updates", len(store.stateUpdates)) + } + + evs := store.eventsOfKind(event.KindEscalated) + if len(evs) != 1 { + t.Fatalf("expected 1 KindEscalated event, got %d", len(evs)) + } + var payload struct { + Final bool `json:"final"` + } + if err := json.Unmarshal(evs[0].Payload, &payload); err != nil { + t.Fatalf("unmarshal event payload: %v", err) + } + if !payload.Final { + t.Errorf("budget-denied escalation event should have final=true") + } +} + +// TestScheduler_DeclinesFinal_WhenLadderExhausted proves the same +// final:true behavior when the task is already at the ladder's last tier. +func TestScheduler_DeclinesFinal_WhenLadderExhausted(t *testing.T) { + store := newFakeStore() + seedRoleConfig(t, store, twoTierLadder()) + + tk := failedTask("t1", "coder", "anthropic") + store.tasks[tk.ID] = tk + // At rung 1 (the last tier), tier1.MaxRetries == 1, so 1 attempt already + // made means 1 < 1 is false → would escalate, but there is no rung 2. + store.execsByTask[tk.ID] = []*storage.Execution{failedExec(1)} + + pool := &fakePool{} + sch := &Scheduler{Store: store, Pool: pool, Budget: &fakeBudget{allow: true}} + sch.Tick(context.Background()) + + if pool.submitCount() != 0 { + t.Fatalf("exhausted ladder should not resubmit, got %d submissions", pool.submitCount()) + } + evs := store.eventsOfKind(event.KindEscalated) + if len(evs) != 1 { + t.Fatalf("expected 1 KindEscalated event, got %d", len(evs)) + } + var payload struct { + Final bool `json:"final"` + } + if err := json.Unmarshal(evs[0].Payload, &payload); err != nil { + t.Fatalf("unmarshal event payload: %v", err) + } + if !payload.Final { + t.Errorf("exhausted-ladder decline event should have final=true") + } +} + +// TestScheduler_Convergence_DoesNotReprocessSameExecution proves the +// double-processing guard: ticking twice against the same unchanged FAILED +// execution only acts once (no duplicate submissions or events), which is +// what keeps a task stuck at the end of its ladder from generating a fresh +// "final" event (or worse, a fresh escalation) on every single poll forever. +func TestScheduler_Convergence_DoesNotReprocessSameExecution(t *testing.T) { + store := newFakeStore() + seedRoleConfig(t, store, twoTierLadder()) + + tk := failedTask("t1", "coder", "anthropic") + store.tasks[tk.ID] = tk + store.execsByTask[tk.ID] = []*storage.Execution{failedExec(1)} // last tier, exhausted + + pool := &fakePool{} + sch := &Scheduler{Store: store, Pool: pool, Budget: &fakeBudget{allow: true}} + + sch.Tick(context.Background()) + sch.Tick(context.Background()) + sch.Tick(context.Background()) + + if got := len(store.eventsOfKind(event.KindEscalated)); got != 1 { + t.Fatalf("expected exactly 1 KindEscalated event across 3 ticks, got %d", got) + } + if pool.submitCount() != 0 { + t.Fatalf("expected 0 submissions, got %d", pool.submitCount()) + } +} |
