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-rw-r--r--internal/scheduler/scheduler_test.go369
1 files changed, 369 insertions, 0 deletions
diff --git a/internal/scheduler/scheduler_test.go b/internal/scheduler/scheduler_test.go
new file mode 100644
index 0000000..18c9e42
--- /dev/null
+++ b/internal/scheduler/scheduler_test.go
@@ -0,0 +1,369 @@
+package scheduler
+
+import (
+ "context"
+ "encoding/json"
+ "errors"
+ "sync"
+ "testing"
+ "time"
+
+ "github.com/google/uuid"
+ "github.com/thepeterstone/claudomator/internal/event"
+ "github.com/thepeterstone/claudomator/internal/role"
+ "github.com/thepeterstone/claudomator/internal/storage"
+ "github.com/thepeterstone/claudomator/internal/task"
+)
+
+// fakeStore is a minimal, in-memory implementation of Store for unit-testing
+// the Scheduler without a real SQLite database.
+type fakeStore struct {
+ mu sync.Mutex
+ tasks map[string]*task.Task
+ execsByTask map[string][]*storage.Execution // index 0 = most recent (matches ListExecutions' DESC order)
+ roleConfigs map[string]*storage.RoleConfigRow
+ agentUpdates []task.AgentConfig
+ stateUpdates []task.State
+ events []*event.Event
+}
+
+func newFakeStore() *fakeStore {
+ return &fakeStore{
+ tasks: make(map[string]*task.Task),
+ execsByTask: make(map[string][]*storage.Execution),
+ roleConfigs: make(map[string]*storage.RoleConfigRow),
+ }
+}
+
+func (f *fakeStore) ListTasks(filter storage.TaskFilter) ([]*task.Task, error) {
+ f.mu.Lock()
+ defer f.mu.Unlock()
+ var out []*task.Task
+ for _, t := range f.tasks {
+ if filter.State != "" && t.State != filter.State {
+ continue
+ }
+ out = append(out, t)
+ }
+ return out, nil
+}
+
+func (f *fakeStore) ListExecutions(taskID string) ([]*storage.Execution, error) {
+ f.mu.Lock()
+ defer f.mu.Unlock()
+ return f.execsByTask[taskID], nil
+}
+
+func (f *fakeStore) GetActiveRoleConfig(roleName string) (*storage.RoleConfigRow, error) {
+ f.mu.Lock()
+ defer f.mu.Unlock()
+ row, ok := f.roleConfigs[roleName]
+ if !ok {
+ return nil, errors.New("not found")
+ }
+ return row, nil
+}
+
+func (f *fakeStore) UpdateTaskAgent(id string, agent task.AgentConfig) error {
+ f.mu.Lock()
+ defer f.mu.Unlock()
+ f.agentUpdates = append(f.agentUpdates, agent)
+ if t, ok := f.tasks[id]; ok {
+ t.Agent = agent
+ }
+ return nil
+}
+
+func (f *fakeStore) UpdateTaskState(id string, newState task.State) error {
+ f.mu.Lock()
+ defer f.mu.Unlock()
+ f.stateUpdates = append(f.stateUpdates, newState)
+ if t, ok := f.tasks[id]; ok {
+ t.State = newState
+ }
+ return nil
+}
+
+func (f *fakeStore) CreateEvent(e *event.Event) error {
+ f.mu.Lock()
+ defer f.mu.Unlock()
+ e.ID = uuid.NewString()
+ f.events = append(f.events, e)
+ return nil
+}
+
+func (f *fakeStore) eventsOfKind(k event.Kind) []*event.Event {
+ f.mu.Lock()
+ defer f.mu.Unlock()
+ var out []*event.Event
+ for _, e := range f.events {
+ if e.Kind == k {
+ out = append(out, e)
+ }
+ }
+ return out
+}
+
+// fakePool records every task submitted to it.
+type fakePool struct {
+ mu sync.Mutex
+ submitted []*task.Task
+ err error
+}
+
+func (f *fakePool) Submit(_ context.Context, t *task.Task) error {
+ f.mu.Lock()
+ defer f.mu.Unlock()
+ f.submitted = append(f.submitted, t)
+ return f.err
+}
+
+func (f *fakePool) submitCount() int {
+ f.mu.Lock()
+ defer f.mu.Unlock()
+ return len(f.submitted)
+}
+
+// fakeBudget is a configurable BudgetGate.
+type fakeBudget struct {
+ allow bool
+ err error
+}
+
+func (f *fakeBudget) Allow(_ string, _ float64) (bool, error) { return f.allow, f.err }
+
+func twoTierLadder() role.RoleConfig {
+ return role.RoleConfig{
+ Role: "coder",
+ EscalationLadder: []role.Tier{
+ {
+ Candidates: []role.Rung{{Provider: "local", Model: "m0"}},
+ SelectionMode: "single",
+ MaxRetries: 2,
+ },
+ {
+ Candidates: []role.Rung{{Provider: "anthropic", Model: "claude-sonnet-5"}},
+ MaxRetries: 1,
+ },
+ },
+ }
+}
+
+func seedRoleConfig(t *testing.T, f *fakeStore, rc role.RoleConfig) {
+ t.Helper()
+ b, err := json.Marshal(rc)
+ if err != nil {
+ t.Fatalf("marshal role config: %v", err)
+ }
+ f.roleConfigs[rc.Role] = &storage.RoleConfigRow{
+ ID: uuid.NewString(), Role: rc.Role, Version: 1, Status: "active", ConfigJSON: string(b),
+ }
+}
+
+func failedTask(id, roleName string, agentType string) *task.Task {
+ return &task.Task{
+ ID: id,
+ Name: "test",
+ Agent: task.AgentConfig{Type: agentType, Role: roleName, MaxBudgetUSD: 0.5},
+ State: task.StateFailed,
+ }
+}
+
+func failedExec(rung int) *storage.Execution {
+ return &storage.Execution{
+ ID: uuid.NewString(),
+ Status: "FAILED",
+ EscalationRung: rung,
+ StartTime: time.Now(),
+ }
+}
+
+// TestScheduler_RetriesSameRung_WhileUnderMaxRetries proves that a task
+// whose current rung has fewer attempts than tier.MaxRetries is resubmitted
+// at the same rung, with no escalation event and no Agent.Type/Model change.
+func TestScheduler_RetriesSameRung_WhileUnderMaxRetries(t *testing.T) {
+ store := newFakeStore()
+ seedRoleConfig(t, store, twoTierLadder())
+
+ tk := failedTask("t1", "coder", "local")
+ store.tasks[tk.ID] = tk
+ // Only 1 attempt so far at rung 0; tier0.MaxRetries == 2, so 1 < 2 → retry.
+ store.execsByTask[tk.ID] = []*storage.Execution{failedExec(0)}
+
+ pool := &fakePool{}
+ sch := &Scheduler{Store: store, Pool: pool}
+ sch.Tick(context.Background())
+
+ if pool.submitCount() != 1 {
+ t.Fatalf("expected 1 submission, got %d", pool.submitCount())
+ }
+ resubmitted := pool.submitted[0]
+ if resubmitted.Agent.Type != "local" {
+ t.Errorf("retry should keep the same provider: got %q", resubmitted.Agent.Type)
+ }
+ if resubmitted.State != task.StateQueued {
+ t.Errorf("resubmitted task should be QUEUED, got %v", resubmitted.State)
+ }
+ if len(store.eventsOfKind(event.KindEscalated)) != 0 {
+ t.Errorf("a same-rung retry should not emit a KindEscalated event")
+ }
+ if len(store.agentUpdates) != 0 {
+ t.Errorf("a same-rung retry should not change the task's Agent config, got %d UpdateTaskAgent calls", len(store.agentUpdates))
+ }
+}
+
+// TestScheduler_EscalatesToNextRung_WhenBudgetAllows proves that once a
+// tier's MaxRetries is exhausted, the scheduler escalates to the next tier
+// (when the budget allows it), updates the task's Agent to the new rung's
+// provider/model, resubmits, and emits a non-final KindEscalated event.
+func TestScheduler_EscalatesToNextRung_WhenBudgetAllows(t *testing.T) {
+ store := newFakeStore()
+ seedRoleConfig(t, store, twoTierLadder())
+
+ tk := failedTask("t1", "coder", "local")
+ store.tasks[tk.ID] = tk
+ // 2 consecutive failed attempts at rung 0; tier0.MaxRetries == 2, so
+ // 2 < 2 is false → escalate.
+ store.execsByTask[tk.ID] = []*storage.Execution{failedExec(0), failedExec(0)}
+
+ pool := &fakePool{}
+ sch := &Scheduler{Store: store, Pool: pool, Budget: &fakeBudget{allow: true}}
+ sch.Tick(context.Background())
+
+ if pool.submitCount() != 1 {
+ t.Fatalf("expected 1 submission, got %d", pool.submitCount())
+ }
+ resubmitted := pool.submitted[0]
+ if resubmitted.Agent.Type != "anthropic" || resubmitted.Agent.Model != "claude-sonnet-5" {
+ t.Errorf("escalated task should carry tier 1's rung: got %q/%q", resubmitted.Agent.Type, resubmitted.Agent.Model)
+ }
+ if resubmitted.State != task.StateQueued {
+ t.Errorf("resubmitted task should be QUEUED, got %v", resubmitted.State)
+ }
+ if len(store.agentUpdates) != 1 {
+ t.Fatalf("expected 1 UpdateTaskAgent call, got %d", len(store.agentUpdates))
+ }
+
+ evs := store.eventsOfKind(event.KindEscalated)
+ if len(evs) != 1 {
+ t.Fatalf("expected 1 KindEscalated event, got %d", len(evs))
+ }
+ var payload struct {
+ FromRung int `json:"from_rung"`
+ ToRung int `json:"to_rung"`
+ FromProvider string `json:"from_provider"`
+ ToProvider string `json:"to_provider"`
+ Final bool `json:"final"`
+ }
+ if err := json.Unmarshal(evs[0].Payload, &payload); err != nil {
+ t.Fatalf("unmarshal event payload: %v", err)
+ }
+ if payload.Final {
+ t.Errorf("escalation event should have final=false")
+ }
+ if payload.FromRung != 0 || payload.ToRung != 1 {
+ t.Errorf("expected from_rung=0 to_rung=1, got %d -> %d", payload.FromRung, payload.ToRung)
+ }
+ if payload.ToProvider != "anthropic" {
+ t.Errorf("expected to_provider=anthropic, got %q", payload.ToProvider)
+ }
+}
+
+// TestScheduler_DeclinesFinal_WhenBudgetDenies proves that when the budget
+// denies an otherwise-due escalation, the task is left FAILED (no state
+// change, no resubmission) and a final:true KindEscalated event is recorded.
+func TestScheduler_DeclinesFinal_WhenBudgetDenies(t *testing.T) {
+ store := newFakeStore()
+ seedRoleConfig(t, store, twoTierLadder())
+
+ tk := failedTask("t1", "coder", "local")
+ store.tasks[tk.ID] = tk
+ store.execsByTask[tk.ID] = []*storage.Execution{failedExec(0), failedExec(0)}
+
+ pool := &fakePool{}
+ sch := &Scheduler{Store: store, Pool: pool, Budget: &fakeBudget{allow: false}}
+ sch.Tick(context.Background())
+
+ if pool.submitCount() != 0 {
+ t.Fatalf("budget-denied escalation should not resubmit, got %d submissions", pool.submitCount())
+ }
+ if len(store.stateUpdates) != 0 {
+ t.Errorf("budget-denied escalation should not change task state, got %d state updates", len(store.stateUpdates))
+ }
+
+ evs := store.eventsOfKind(event.KindEscalated)
+ if len(evs) != 1 {
+ t.Fatalf("expected 1 KindEscalated event, got %d", len(evs))
+ }
+ var payload struct {
+ Final bool `json:"final"`
+ }
+ if err := json.Unmarshal(evs[0].Payload, &payload); err != nil {
+ t.Fatalf("unmarshal event payload: %v", err)
+ }
+ if !payload.Final {
+ t.Errorf("budget-denied escalation event should have final=true")
+ }
+}
+
+// TestScheduler_DeclinesFinal_WhenLadderExhausted proves the same
+// final:true behavior when the task is already at the ladder's last tier.
+func TestScheduler_DeclinesFinal_WhenLadderExhausted(t *testing.T) {
+ store := newFakeStore()
+ seedRoleConfig(t, store, twoTierLadder())
+
+ tk := failedTask("t1", "coder", "anthropic")
+ store.tasks[tk.ID] = tk
+ // At rung 1 (the last tier), tier1.MaxRetries == 1, so 1 attempt already
+ // made means 1 < 1 is false → would escalate, but there is no rung 2.
+ store.execsByTask[tk.ID] = []*storage.Execution{failedExec(1)}
+
+ pool := &fakePool{}
+ sch := &Scheduler{Store: store, Pool: pool, Budget: &fakeBudget{allow: true}}
+ sch.Tick(context.Background())
+
+ if pool.submitCount() != 0 {
+ t.Fatalf("exhausted ladder should not resubmit, got %d submissions", pool.submitCount())
+ }
+ evs := store.eventsOfKind(event.KindEscalated)
+ if len(evs) != 1 {
+ t.Fatalf("expected 1 KindEscalated event, got %d", len(evs))
+ }
+ var payload struct {
+ Final bool `json:"final"`
+ }
+ if err := json.Unmarshal(evs[0].Payload, &payload); err != nil {
+ t.Fatalf("unmarshal event payload: %v", err)
+ }
+ if !payload.Final {
+ t.Errorf("exhausted-ladder decline event should have final=true")
+ }
+}
+
+// TestScheduler_Convergence_DoesNotReprocessSameExecution proves the
+// double-processing guard: ticking twice against the same unchanged FAILED
+// execution only acts once (no duplicate submissions or events), which is
+// what keeps a task stuck at the end of its ladder from generating a fresh
+// "final" event (or worse, a fresh escalation) on every single poll forever.
+func TestScheduler_Convergence_DoesNotReprocessSameExecution(t *testing.T) {
+ store := newFakeStore()
+ seedRoleConfig(t, store, twoTierLadder())
+
+ tk := failedTask("t1", "coder", "anthropic")
+ store.tasks[tk.ID] = tk
+ store.execsByTask[tk.ID] = []*storage.Execution{failedExec(1)} // last tier, exhausted
+
+ pool := &fakePool{}
+ sch := &Scheduler{Store: store, Pool: pool, Budget: &fakeBudget{allow: true}}
+
+ sch.Tick(context.Background())
+ sch.Tick(context.Background())
+ sch.Tick(context.Background())
+
+ if got := len(store.eventsOfKind(event.KindEscalated)); got != 1 {
+ t.Fatalf("expected exactly 1 KindEscalated event across 3 ticks, got %d", got)
+ }
+ if pool.submitCount() != 0 {
+ t.Fatalf("expected 0 submissions, got %d", pool.submitCount())
+ }
+}