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+// Package role defines the per-role configuration shape (system prompt, tool
+// allowlist, sandbox kind, budget, and — the part actually driven this phase —
+// a multi-tier provider/model escalation ladder) used by the token-husbanding
+// harness. A RoleConfig is stored as a versioned row in storage's
+// role_configs table (see internal/storage/roleconfig.go); internal/executor
+// resolves tier 0 of a role's EscalationLadder for the initial dispatch of a
+// role-typed task, and internal/scheduler walks the ladder on failure
+// (retry-then-escalate).
+//
+// Not everything on RoleConfig is enforced yet. See the field doc comments
+// below and CLAUDE.md's Design Debt section for what's stored-but-not-wired,
+// matching how this codebase already documents task.Priority/RetryConfig.
+package role
+
+// RoleConfig is one version of a role's configuration.
+type RoleConfig struct {
+ // Role names the role this config applies to (e.g. "coder", "reviewer").
+ Role string `json:"role"`
+
+ // SystemPrompt is appended to Agent.SystemPromptAppend when a task
+ // dispatches through this role (internal/executor.Pool.execute()). Wired.
+ SystemPrompt string `json:"system_prompt,omitempty"`
+
+ // Tools, SandboxKind, and DefaultBudgetUSD are stored and round-tripped
+ // through the API/storage layer but are NOT YET enforced by the executor:
+ // guardrails/tool availability are still applied uniformly by
+ // NativeRunner (Phase 3) regardless of role, and SandboxKind here has no
+ // effect on which sandbox.Sandbox implementation a runner picks (that's
+ // still purely provider-driven, see NativeRunner.SandboxKind). A later
+ // phase should thread these through. DefaultBudgetUSD is read by
+ // internal/scheduler as the estimated cost passed to
+ // budget.Accountant.Allow() when considering an escalation, which is a
+ // narrow, specific use — not general per-role budget enforcement at
+ // dispatch time.
+ Tools []string `json:"tools,omitempty"`
+ SandboxKind string `json:"sandbox_kind,omitempty"`
+ DefaultBudgetUSD float64 `json:"default_budget_usd,omitempty"`
+
+ // EscalationLadder is the ordered list of tiers a role-typed task climbs
+ // on repeated failure. Tier 0 is used for the initial dispatch.
+ EscalationLadder []Tier `json:"escalation_ladder,omitempty"`
+}
+
+// Tier is one rung-group in an escalation ladder: a set of candidate
+// (provider, model) rungs to choose among, plus how many attempts may be made
+// at this tier before the scheduler escalates to the next one.
+type Tier struct {
+ Candidates []Rung `json:"candidates"`
+ // SelectionMode is "round_robin" (default, when empty) or "single" (always
+ // use Candidates[0]).
+ SelectionMode string `json:"selection_mode,omitempty"`
+ // MaxRetries is the number of attempts allowed at this tier before the
+ // scheduler escalates to the next tier. 0 means "escalate immediately
+ // after the first failure at this tier" (no retries held here).
+ MaxRetries int `json:"max_retries"`
+}
+
+// Rung is a single (provider, model) pair. Provider must match a registered
+// executor runner key: "local", "anthropic", "google", "groq", "openrouter",
+// "openai".
+type Rung struct {
+ Provider string `json:"provider"`
+ Model string `json:"model"`
+}
+
+// EffectiveSelectionMode returns t.SelectionMode, defaulting to
+// "round_robin" when unset.
+func (t Tier) EffectiveSelectionMode() string {
+ if t.SelectionMode == "" {
+ return "round_robin"
+ }
+ return t.SelectionMode
+}