diff options
Diffstat (limited to 'internal/executor/executor_test.go')
| -rw-r--r-- | internal/executor/executor_test.go | 96 |
1 files changed, 93 insertions, 3 deletions
diff --git a/internal/executor/executor_test.go b/internal/executor/executor_test.go index 2e01230..b93e819 100644 --- a/internal/executor/executor_test.go +++ b/internal/executor/executor_test.go @@ -1056,9 +1056,11 @@ func (m *minimalMockStore) UpdateExecutionChangestats(execID string, stats *task m.mu.Unlock() return nil } -func (m *minimalMockStore) RecordAgentEvent(_ storage.AgentEvent) error { return nil } -func (m *minimalMockStore) GetProject(_ string) (*task.Project, error) { return nil, nil } -func (m *minimalMockStore) GetStory(_ string) (*task.Story, error) { return nil, nil } +func (m *minimalMockStore) RecordAgentEvent(_ storage.AgentEvent) error { return nil } +func (m *minimalMockStore) GetProject(_ string) (*task.Project, error) { return nil, nil } +func (m *minimalMockStore) GetStory(_ string) (*task.Story, error) { return nil, nil } +func (m *minimalMockStore) ListTasksByStory(_ string) ([]*task.Task, error) { return nil, nil } +func (m *minimalMockStore) UpdateStoryStatus(_ string, _ task.StoryState) error { return nil } func (m *minimalMockStore) lastStateUpdate() (string, task.State, bool) { m.mu.Lock() @@ -1625,6 +1627,94 @@ func TestPool_ConsecutiveFailures_ResetOnSuccess(t *testing.T) { } } +func TestPool_CheckStoryCompletion_AllComplete(t *testing.T) { + store := testStore(t) + logger := slog.New(slog.NewTextHandler(os.Stderr, &slog.HandlerOptions{Level: slog.LevelError})) + pool := NewPool(2, map[string]Runner{"claude": &mockRunner{}}, store, logger) + + // Create a story in IN_PROGRESS state. + now := time.Now().UTC() + story := &task.Story{ + ID: "story-comp-1", + Name: "Completion Test", + Status: task.StoryInProgress, + CreatedAt: now, + UpdatedAt: now, + } + if err := store.CreateStory(story); err != nil { + t.Fatalf("CreateStory: %v", err) + } + + // Create two story tasks and drive them through valid transitions to COMPLETED. + for i, id := range []string{"sctask-1", "sctask-2"} { + tk := makeTask(id) + tk.StoryID = "story-comp-1" + tk.ParentTaskID = "fake-parent" // so it goes to COMPLETED + tk.State = task.StatePending + if err := store.CreateTask(tk); err != nil { + t.Fatalf("CreateTask %d: %v", i, err) + } + for _, s := range []task.State{task.StateQueued, task.StateRunning, task.StateCompleted} { + if err := store.UpdateTaskState(id, s); err != nil { + t.Fatalf("UpdateTaskState %s → %s: %v", id, s, err) + } + } + } + + pool.checkStoryCompletion(context.Background(), "story-comp-1") + + got, err := store.GetStory("story-comp-1") + if err != nil { + t.Fatalf("GetStory: %v", err) + } + if got.Status != task.StoryShippable { + t.Errorf("story status: want SHIPPABLE, got %v", got.Status) + } +} + +func TestPool_CheckStoryCompletion_PartialComplete(t *testing.T) { + store := testStore(t) + logger := slog.New(slog.NewTextHandler(os.Stderr, &slog.HandlerOptions{Level: slog.LevelError})) + pool := NewPool(2, map[string]Runner{"claude": &mockRunner{}}, store, logger) + + now := time.Now().UTC() + story := &task.Story{ + ID: "story-partial-1", + Name: "Partial Test", + Status: task.StoryInProgress, + CreatedAt: now, + UpdatedAt: now, + } + if err := store.CreateStory(story); err != nil { + t.Fatalf("CreateStory: %v", err) + } + + // First task driven to COMPLETED. + tk1 := makeTask("sptask-1") + tk1.StoryID = "story-partial-1" + tk1.ParentTaskID = "fake-parent" + store.CreateTask(tk1) + for _, s := range []task.State{task.StateQueued, task.StateRunning, task.StateCompleted} { + store.UpdateTaskState("sptask-1", s) + } + + // Second task still in PENDING (not done). + tk2 := makeTask("sptask-2") + tk2.StoryID = "story-partial-1" + tk2.ParentTaskID = "fake-parent" + store.CreateTask(tk2) + + pool.checkStoryCompletion(context.Background(), "story-partial-1") + + got, err := store.GetStory("story-partial-1") + if err != nil { + t.Fatalf("GetStory: %v", err) + } + if got.Status != task.StoryInProgress { + t.Errorf("story status: want IN_PROGRESS (no transition), got %v", got.Status) + } +} + func TestPool_Undrain_ResumesExecution(t *testing.T) { store := testStore(t) |
