| Age | Commit message (Collapse) | Author |
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versionCode = github.run_number (increments each CI run)
versionName = "1.0.<run> (<short-sha> <commit subject>)"
e.g. "1.0.47 (2123351 fix: keep bottom nav visible when panning)"
Local builds show "1.0-local (1)" as fallback.
Firebase release notes also show the version string.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Bottom nav: remove it from the following/panning fade cycle — only
fabRecenter and fabRecordTrack swap; nav stays visible throughout.
Drag handle: 4dp × 36dp was too small and competed with BottomSheet
drag gestures. Now 40dp tall via inset drawable (visual bar unchanged,
touch area is a usable 40dp × 36dp).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Previous gate (5 min AND 2 nm) meant any pan > 2 nm triggered a
fresh fetch regardless of how recently one completed. Raised to
20 min OR 10 nm — marine conditions don't change meaningfully
at finer resolution than that.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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showOverlay/hideOverlay already managed fabRecordTrack visibility;
extend the same pattern to fabLayers so it disappears on safety,
log, vessel, learn, and anchor watch screens.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Camera idle: debounce 1.5s so rapid panning/zooming collapses into one fetch
loadWindGrid: skip if center moved < 10 nm AND last fetch < 15 min ago
(was unbounded — fired on every camera-idle with no gate at all)
loadConditions already had a 5 min + 2 nm gate; unchanged
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Layers menu:
- Add "Past tracks" switch to layer picker sheet — hides/shows previous
voyage polylines on the map, persisted across sessions via SharedPrefs
Vessel/crew registry:
- VesselRepository now takes a Context and persists all vessels and crew
to SharedPreferences as JSON (Moshi, same pattern as BoatProfileRepository)
- Wire VesselRepository as a singleton in NavApplication so the Fragment
and ViewModel share one instance — previously each created its own empty repo
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Replaces the nav_layers bottom nav item with a mini FloatingActionButton
anchored below the HUD, giving layers access without occupying a nav slot.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Brings in dev log (NavLogger), UnitPrefs, MapLayerManager, HUD views,
conditions throttling, track save/load pipeline, improved ParticleWindView
(antimeridian-aware, dynamic particle count), Snackbar error surfacing,
and all other main-branch work from the prior session.
Combined with master's hardware source flags, vessel registry, crew
management, thermal alarm, CPA collision alerts, and track stats.
Also documents primary branch policy in CLAUDE.md and .agent/config.md:
all work merges to main, never master.
https://claude.ai/code/session_011h2dXbgXg3PesQMmQUNTCW
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Resolves LatLngBounds conflict in ParticleWindView.scatter() — keeps
the correct MapLibre 13.0.1 API (southWest/northEast) over the broken
flat property accessors.
https://claude.ai/code/session_011h2dXbgXg3PesQMmQUNTCW
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MapLibre 13.0.1 only exposes northEast/southWest LatLng corners; the
flat latSouth/latNorth/lonWest/lonEast properties don't exist and cause
unresolved reference errors. Replace all occurrences in ParticleWindView
and MainActivity with the correct .southWest.latitude / .northEast.*
accessors.
https://claude.ai/code/session_011h2dXbgXg3PesQMmQUNTCW
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CI fixes:
- ParticleWindView: bounds.lonEast → bounds.northEast.longitude
(MapLibre 13.x API; lonEast not available as property)
- VesselRegistryFragment: Vessel(id="") and CrewMember(id="") →
include required name="" so copy() compiles
Hardware source feature flags:
- HardwareSource enum: AIS_RECEIVER, NMEA_INSTRUMENTS
- FeatureFlags: SharedPreferences-backed; all sources default OFF
(app works phone-only out of the box)
- NavApplication: exposes featureFlags singleton
- SafetyFragment: "HARDWARE DATA SOURCES" card with two MaterialSwitch
toggles; reads initial state from FeatureFlags; calls
SafetyListener.onHardwareSourceChanged on change
- AIS_RECEIVER flag:
- MainViewModel.processAisSentence() / refreshAisFromInternet() skip
when disabled; onHardwareSourceChanged() clears targets + cpaAlerts
- NMEA_INSTRUMENTS flag:
- LocationService skips nmeaStreamManager.start() on service launch
when disabled
- New ACTION_START_NMEA / ACTION_STOP_NMEA intents allow live toggle
- MainActivity.onHardwareSourceChanged() sends the appropriate intent
Tests: 102 total, all GREEN (+7 FeatureFlagsTest)
https://claude.ai/code/session_011h2dXbgXg3PesQMmQUNTCW
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CPA/TCPA alerts:
- CpaAlert data class with severity (CAUTION/WARNING/DANGER) and label()
- CpaThresholds: 0.5/1.0/2.0 nm, max TCPA 30 min
- MainViewModel.updateCpaAlerts() runs on every GPS update and AIS
sentence; skips stationary contacts; filters TCPA ≤ 0 or > 30 min;
sorts by TCPA ascending
- SafetyFragment: new COLLISION AVOIDANCE card shows live alert list,
color-coded by severity; clears to "No traffic alerts" when safe
- MainActivity: observes cpaAlerts → safetyFragment.updateCpaAlerts()
Track stats:
- TrackStats data class: distanceNm, durationMs, avgSogKnots,
durationFormatted (m:ss / h:mm:ss)
- TrackRepository.haversineNm() + computeStats() using point timestamps
- MainViewModel exposes trackStats StateFlow, cleared on stopTrack()
- activity_main: dark pill overlay bar (tv_track_stats) above map
- MainActivity: shows "● REC 0.00nm m:ss x.xkt avg" while recording
Tests: 95 total, all GREEN (+16 new — 9 TrackStats, 7 CpaAlert)
https://claude.ai/code/session_011h2dXbgXg3PesQMmQUNTCW
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- Vessel/CrewMember data classes with full profile fields
(MMSI, callsign, flag, home port, hull type, dimensions, roles)
- VesselRepository: in-memory CRUD for own vessel, fleet, and crew;
getOwnVessel(), getSkipper(), getCrewByRole() helpers
- VesselRegistryFragment: own-vessel card + crew list + known-vessels
list; AlertDialog editors for add/edit; long-press to delete
- ic_vessel.xml sailboat icon; 5th bottom-nav tab "Vessel"
- ThermalMonitor: thermalFlow() using Intent.ACTION_BATTERY_CHANGED
(battery °C) + PowerManager.OnThermalStatusChangedListener (API 29+);
ThermalState OK/WARM/HOT/CRITICAL with distinct-until-changed filter
- MainActivity: startThermalMonitoring() sounds mob_alarm + Toast on
HOT (≥45°C) and CRITICAL (≥50°C); auto-silences on OK/WARM
- MainViewModel: thermalState and thermalReading StateFlows
- 18 VesselRepositoryTest cases — all GREEN (test-runner)
- design.md: updated competitive matrix + feature implementation status
https://claude.ai/code/session_011h2dXbgXg3PesQMmQUNTCW
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TrackStorage now writes to NavLogger at every decision point:
- Before MediaStore insert (shows the filename being written)
- Successful save: "saved nav_<ts>.gpx (N bytes) → <uri>"
- Every failure path: storage not mounted, insert null,
openOutputStream null, write exception, load parse error
- After loadViaMediaStore: count of tracks found
TrackRepository logs stopTrack summary (pts / duration / distance)
and explicitly logs when saveTrack returns false.
Long-press the drag handle after injecting a test track to see
exactly where the save pipeline breaks.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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loadConditions now skips the API call if conditions were loaded
< 5 min ago and position hasn't moved > 2 nm — prevents 429 from
overlapping triggers (startup backstop, GPS first-fix, camera idle).
Dev log shows "conditions: skip age=Xs dist=Y.Znm" when throttled.
ParticleWindView starts hidden and is revealed only when the first
windArrow value arrives, so particles don't flash before the map loads.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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NavLogger is a 200-entry in-memory ring buffer with format:
HH:mm:ss.SSS LEVEL tag: message
Entries are written at:
- App start
- First GPS fix (lat/lon/sog/cog)
- fetchCurrentConditions: request params + full success summary
(wind, temp, waves, swell, current) or exception class+message
- fetchForecastItems: request params + item count or error
DevLogSheet (BottomSheetDialogFragment) shows the log in a
monospace ScrollView with Copy and Clear buttons. Trigger: long-press
the drag handle bar on the instrument bottom sheet.
Primary use: copy the log and paste it to Claude to diagnose
conditions API failures without needing adb.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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Adds _conditionsError SharedFlow to MainViewModel that emits the
exception class + message on fetchCurrentConditions failure.
MainActivity collects it and shows a LENGTH_LONG Snackbar — no adb
required to see why conditions aren't loading.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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The camera idle listener fires every time following-mode GPS moves the
map (~1 Hz). Each fire was calling loadConditions, which meant a new
API request (and spinner flash) every second. Fix: skip the camera idle
loadConditions call when isFollowing == true — the GPS first-fix handler
already owns that trigger. Camera idle only loads conditions when the
user has manually panned away from their position.
Also include exception class + message in the logcat tag so the actual
API failure reason is visible without --stacktrace:
adb logcat -s Nav:E
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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GONE collapses the spinner's space, causing the value/unit TextViews to
reflow and bounce on every refresh. INVISIBLE keeps the 10dp width
reserved so the surrounding text never moves.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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Dot-notation style names imply a parent by convention; AAPT was looking
for ShapeAppearance.Nav which doesn't exist. Parent is now
ShapeAppearance.Material3.Corner.None (all-zero base) with the top
corners overridden to 24dp.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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Day (light mode): vivid sky blue (#2B8FC4 → #87C8DF) fading into
tropical deep-sea blue (#0D7A9A → #074B68) — evokes a clear Kona
afternoon with deep Pacific below. Shimmer is bright white sunlight
on water (#50FFFFFF).
Night (dark mode): retains the existing dark charcoal sky (#1C1B1F →
#162433) and midnight navy sea (#0B3050 → #0D2137) with blue shimmer.
Colors are defined as adaptive color resources (values/ and values-night/)
and read in WaveView.onSizeChanged() and paint init instead of hardcoded
Color.parseColor() calls.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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Rounded corners:
- Replace androidx CardView with MaterialCardView + ShapeAppearance.Nav.BottomSheet
so only the top-left and top-right corners are rounded (24dp); bottom corners
are square flush with the screen edge
Light/dark mode:
- Introduce values-night/colors.xml with the existing dark M3 palette (moved from
values/colors.xml); instrument values stay dark (#E6E1E5 text, #1C1B1F bg)
- values/colors.xml now carries the light M3 palette: surface #FFFBFE,
onSurface #1C1B1F, surfaceVariant #E7E0EB etc.; instrument text flips to dark
(#1C1B1F normal, #6F6878 secondary) for readability on light backgrounds
- Fix InstrumentUnit hardcoded #6B6070 → ?attr/colorOnSurfaceVariant so the
unit labels adapt automatically in both modes
- Mark the forecast row (ocean navy #0D2137) and WaveView with
android:forceDarkAllowed="false" so the system never inverts them — the
ocean section is intentionally always dark regardless of system theme
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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Edit tool dropped the function header when inserting injectTestTrack/
buildTestTrack above it. Restore `fun addGpsPoint(...)` so the build compiles.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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- Add _conditionsLoading StateFlow to MainViewModel; set true when
loadConditions() fires, false when the fetch completes (success or fail)
- Cancel any in-flight conditions job when a new loadConditions() call
arrives (e.g. rapid map pans) so only the latest fetch drives the state
- Add a 10dp ProgressBar after each of the six data values in
layout_instruments_sheet.xml (wind, temp, baro, current, waves, swell);
visibility GONE by default, alpha 0.5; header section tinted
colorOnSurfaceVariant, forecast section tinted #5B9EC2 to match its labels
- Observe conditionsLoading in MainActivity and toggle all six spinners
together (all values come from one API call so they load in sync)
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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Long-press the record FAB while NOT recording to immediately save a
pre-built 30-minute west/return circuit from Honokohau Harbor. Uses the
existing startTrack/addPoint/stopTrack pipeline so the full save flow —
TrackSummarySheet, GPX file write, past-tracks list — all execute without
needing to move. Points carry manually-set timestampMs values (30 min in
the past, 2-min spacing) so the 2-minute duration validation passes.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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- Strip all three unverified external link cards (ASA courses, ASA online,
Quizlet flashcards) from the Learn tab — asa.com is a Brazilian financial
site, not the American Sailing Association
- Remove dead openUrl() click handlers and unused Intent/Uri imports from LearnFragment
- Parallelize the two sequential API calls in fetchCurrentConditions so the HUD
populates in ~half the time (weather + marine fetched concurrently via async/await)
- Add onFailure logging in loadConditions so errors are visible in logcat instead
of silently swallowed
- Eagerly call loadConditions in the setStyle callback as a startup backstop: the
camera-idle listener fires before GPS fixes and the initial position may be (0,0),
so this guarantees a real fetch once the style is ready with a valid camera position
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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departure picker
Learn tab
- ic_open_in_new.xml: external link icon (box + arrow) applied to all browser-opening cards
- Migration guide cards retain internal › chevron; ASA/Flashcards cards show ↗ icon
- New REFERENCE section (offline, works without connectivity):
- ColRegs Rules of the Road → colregs_reference.md (rules 1–38, lights table,
sound signals, day shapes, memory aids)
- Sailing Quick Reference → sailing_reference.md (points of sail, Beaufort scale,
nav lights, knots, buoyage IALA-B, VHF channels, distress signals, tide rule of 12)
- ColRegs card moved from external ASA section to offline REFERENCE section
Log entry
- LogEntry: add photoPath field (absolute file path or content URI string)
- VoiceLogViewModel: replace confirmAndSave() with save(text, photoPath?) so the
fragment controls text (user may edit recognized speech before saving)
- VoiceLogFragment: redesigned layout with EditText (editable, voice fills it),
camera button (TakePicturePreview → JPEG in cacheDir), gallery button (GetContent),
photo thumbnail with remove button, Save / Clear row
- Manifest: add android.hardware.camera uses-feature (required=false)
Departure date/time picker (trip planning)
- ic_calendar.xml: calendar icon for the picker button
- PreTripReportViewModel: _departureMs StateFlow (default = now), setDeparture(ms)
- PreTripReportGenerator.generateReport(): departureDateTimeMs param;
findDepartureSlot() matches nearest UTC forecast item; condition window labels show
actual local times (e.g. "2 PM") when departure is not near-now; buildWatchList
uses departure hour for Kona trades warning instead of system clock
- fragment_pretrip_report.xml: DEPART card with label + calendar button above generate
- PreTripReportFragment: MaterialDatePicker (future dates only) → MaterialTimePicker
chain; auto-regenerates after picker confirms
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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scatter
- MAX_AGE 8s → 25s: particles live much longer, drastically less twinkle
- activeN scales 60→300 with wind speed (0–25 kt): calm = sparse drift,
strong wind = dense streaks
- Zoom-out detection: scatter() fires immediately when latRange grows >1.8×,
instantly filling the new viewport instead of waiting for old particles to die
- Alpha uses sine curve (sin(π·age/MAX_AGE)) instead of linear fade:
particles ease in from birth, peak at mid-life, and ease out — no bright
birth flash that caused the twinkle effect
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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UI cleanup:
- Remove always-visible MOB FAB — Safety screen button is sufficient
- Remove floating quit button; move to bottom of Safety screen
- fragment_container is now clickable/focusable, blocking map touch-through
for all overlays (trip reports, log, safety)
- Record Track FAB hidden while any overlay is shown, visible on map tab
New Learn tab (5th nav item):
- Migration guides for Navionics and Sea People (local markdown via DocFragment)
- ASA Course Catalog, ASA Online Learning, ColRegs, Sailing Flashcards
(open in browser)
- Remove blanket assets/ .gitignore so markdown docs are tracked
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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GPS settling produces many tiny position updates that each triggered a
1-second animateCamera(), forcing continuous symbol-collision
recalculation and label fade cycles.
Fix: skip animation entirely (moveCamera) when the new position is
< 3 m from the last one; use a shorter easeCamera(400 ms) for real
movement so the animation window is smaller.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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Layout doesn't support landscape; rotating was causing a crash.
configChanges also prevents unnecessary activity recreation if the
system somehow delivers an orientation event anyway.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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colorBackground is not a Material theme attribute; replace with
colorSurface which is the correct equivalent.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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- BoatProfileRepository: Moshi+SharedPrefs persistence, pre-seeds
Erickson 23 (155%/100%/65% headsails, 2 reefs) and Cal 20 (1 reef)
- PreTripModels: expand with SailConfig, ConditionSlice, RouteProjection,
WatchItem, SimilarTripSummary; full BoatProfile with sail inventory
- PreTripReportGenerator: full rewrite — 4-hour conditions window,
Honokohau candidate-heading route projection with TWA scoring and
current-component calc, boat-specific sail plan from inventory,
hazard watchlist, similar-trip comparison via past GPX tracks
- PreTripReportViewModel: inject BoatProfileRepository, fix GPS to
LocationService.bestPosition (Honokohau fallback), pass full
forecastItems list and pastTracks to generator
- PreTripReportFragment: boat selector ChipGroup, auto-generate on open,
render all sections (conditions table, route, sail plan, watchlist,
similar trips)
- fragment_pretrip_report.xml: redesign with all report cards
- item_condition_column.xml: new layout for conditions-window columns
- NavApplication: instantiate BoatProfileRepository as app singleton
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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- New UnitPrefs: persisted C/F, ft/m, hPa/inHg, kt/mph/kph — defaults to °F
- InstrumentHandler now accepts raw values (knots, metres, hPa, °C) and formats
via UnitPrefs on every update
- LayerPickerSheet expanded with wind particles toggle and unit chip selectors;
wrapped in ScrollView to handle the additional height
- MapLayerManager tracks particlesEnabled (persisted); setParticlesEnabled() added
- MainActivity: caches last raw values so refreshUnits() can reformat everything
instantly when the user changes a unit without waiting for new sensor data
- Recenter button moved to top (below HUD strip) so it's never obscured by the
bottom sheet or bottom nav
- Unit label TextViews given IDs in HUD and instrument sheet for live updates
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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- Persistent top-of-map HUD strip (SOG/COG/BSP/Depth) replaces instrument grid in bottom sheet
- Bottom sheet now shows area conditions only (Wind/Temp/Baro + wave forecast) — always visible
- loadConditions() fires on every camera idle event so panning the map refreshes conditions
- Crosshair appears at map center while panning; hides when following GPS
- Added tempC field to MarineConditions (already fetched from Open-Meteo hourly)
- InstrumentHandler slimmed to area conditions only; updateDisplay() removed
- LocationService pipes nmeaBoatSpeedData from NmeaStreamManager to companion flow
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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- Particles: vivid blue (30, 100, 255) instead of white — visible on
light charts background; thicker stroke 3.5px vs 2.5px
- Wind raster overlay: opacity 0.85 vs 0.60
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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When the viewport crosses ±180° longitude (e.g. Pacific Ocean view),
minOf/maxOf on raw longitudes produces lonWest/lonEast that are backwards.
Every particle then satisfies the out-of-bounds check and is respawned on
every frame → continue → never drawn.
Fix: compute lonSpan from screen-ordered corners (left edge / right edge)
with antimeridian wrap: lonSpan = lonEast >= lonWest ? span : span + 360.
Bounds check uses normalized particle longitude relative to lonWest mod 360.
Particle movement wraps longitude into [-180, 180] to stay consistent.
Also change particle color to white so it contrasts against the blue wind
raster overlay instead of blending into it.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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- MapLayerManager: default base preset changed from SATELLITE to CHARTS
- ParticleWindView: respawned particles now get a random age (0..MAX_AGE)
instead of always 0, preventing mass synchronized respawns after pan/zoom
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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MapLayerManager registers SOURCE_WIND = "wind-source" as a RasterSource
in the style builder. MapHandler was using the same ID for its GeoJsonSource,
causing MapLibre to throw on duplicate source IDs at style-load time.
Rename MapHandler's source to "wind-arrows-source".
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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Same MapLibre 13.0.1 nullable corner fix — use listOfNotNull() and
guard on size == 4 before calling loadWindGrid.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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MapLibre 13.0.1 types VisibleRegion corners as LatLng? (nullable).
Use listOfNotNull() in both onDraw() and scatter() to guard against
null corners — mirrors the same fix already applied to MainActivity.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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LatLngBounds.latSouth/latNorth/lonWest/lonEast don't exist in
MapLibre 13.0.1. Derive bounds from VisibleRegion corner LatLng
points (.nearLeft/.nearRight/.farLeft/.farRight) which are stable
across SDK versions.
Fixes CI compilation failure in MainActivity and ParticleWindView.
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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Merged divergent branches (common ancestor a9d87b6). Took origin/main
as base (layer manager, recenter, quit button, GPX tracks, marine
conditions, dark theme, user position layer, active/past track layers)
and layered in particle wind simulation work:
- MapHandler: added setupWindLayer, updateWindLayer, updateWindGridLayer;
kept their user-pos layer, follow/recenter state, active+past tracks
- WeatherRepository: kept their fetchCurrentConditions, added fetchWindGrid
- MainViewModel: kept their track/marine/summary changes, added windGrid
StateFlow, loadWindGrid, buildGrid
- MainActivity: kept their full UI (layer picker, quit, recenter, fade
animations), added particleWindView wiring, weatherLoaded guard,
windArrow/windGrid observers
- activity_main.xml: took their LinearLayout redesign, added ParticleWindView
overlay inside ConstraintLayout
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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- ParticleWindView: transparent View overlay on the map; tracks 300 particles
as three FloatArrays (lat, lon, age) — no per-frame allocation; projects
lat/lon → screen via MapLibreMap.projection each frame; draws a 14px tail
segment in the wind travel direction with alpha fading by age; respawns
out-of-bounds/aged particles randomly within visible bounds; speed scaled
to viewport so animation is consistent at any zoom level; animates via
postInvalidateOnAnimation()
- activity_main.xml: ParticleWindView added above MapView, match_parent,
non-interactive (clickable/focusable=false)
- MainActivity: finds particle_wind_view; calls attachMap after getMapAsync;
feeds directionDeg/speedKt from windArrow StateFlow
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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- WeatherApiService: batch endpoint getWeatherForecastBatch with
comma-separated lat/lon → List<WeatherResponse>
- WeatherRepository.fetchWindGrid: chunks 20 points into two calls of 10,
maps each response to a WindArrow at its returned lat/lon
- MainViewModel.loadWindGrid(bounds): builds a 4×5 grid from visible map
bounds, calls fetchWindGrid, emits to windGrid StateFlow
- MapHandler.setupWindGridLayer: GeoJSON source + SymbolLayer reusing the
wind-arrow icon; MapHandler.updateWindGridLayer: pushes feature collection
- MainActivity: stores mapLibreMapRef; calls setupWindGridLayer after style
loads; addOnCameraIdleListener fires loadWindGrid on every pan/zoom;
observes windGrid → updateWindGridLayer
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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- MapHandler.setupWindLayer: registers ic_wind_arrow bitmap, adds GeoJSON
source + SymbolLayer with rotation/size driven by direction/speed_kt props
- MapHandler.updateWindLayer(arrow): pushes updated feature to the source
- MainActivity: calls setupWindLayer after style load; fires loadWeather once
on first GPS fix (weatherLoaded flag); observes windArrow StateFlow to
drive updateWindLayer
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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TrackStorage: openOutputStream null returned true (file never written).
Added IS_PENDING flag to fix Android 10-11 race where insert succeeds
but file isn't physically created yet. Added storage-mounted guard.
TrackRepository now logs save failures.
Stop tracking now requires a long press (haptic feedback) — prevents
accidental mid-sail stops from a single tap.
Quit button (top-right, tonal X) stops LocationService and calls
finishAffinity(). Prompts if a track is in progress.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Layers acts as an action button — shows LayerPickerSheet and snaps
back to Map so it never stays selected. Instruments tab removed;
sheet expand/collapse via swipe as before.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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long-press picker
MapLayerManager: all raster sources registered at style-build time,
visibility toggled on demand. Persists base preset and wind state to
SharedPreferences. Sources: Google satellite, NOAA RNC charts
(tileservice.charts.noaa.gov), OWM wind, OpenSeaMap seamarks.
LayerPickerSheet: bottom sheet with chip group (Satellite/Charts/Hybrid)
and wind toggle, launched from map long-press.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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