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authorClaude <noreply@anthropic.com>2026-04-11 09:53:34 +0000
committerClaude <noreply@anthropic.com>2026-04-11 09:53:34 +0000
commite4ae5ac3a83f1da940ab33c93da4ed3e03cd7f14 (patch)
tree600809e7ee79707d350f56be9c97a3c0d5282244 /android-app/app/src/main/res/drawable/ic_instruments.xml
parent09f5f5bac07970a09369e3d4f350e94a66a47923 (diff)
Fix bottom sheet corners; add full light/dark mode palette
Rounded corners: - Replace androidx CardView with MaterialCardView + ShapeAppearance.Nav.BottomSheet so only the top-left and top-right corners are rounded (24dp); bottom corners are square flush with the screen edge Light/dark mode: - Introduce values-night/colors.xml with the existing dark M3 palette (moved from values/colors.xml); instrument values stay dark (#E6E1E5 text, #1C1B1F bg) - values/colors.xml now carries the light M3 palette: surface #FFFBFE, onSurface #1C1B1F, surfaceVariant #E7E0EB etc.; instrument text flips to dark (#1C1B1F normal, #6F6878 secondary) for readability on light backgrounds - Fix InstrumentUnit hardcoded #6B6070 → ?attr/colorOnSurfaceVariant so the unit labels adapt automatically in both modes - Mark the forecast row (ocean navy #0D2137) and WaveView with android:forceDarkAllowed="false" so the system never inverts them — the ocean section is intentionally always dark regardless of system theme https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
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