diff options
| author | Claude <noreply@anthropic.com> | 2026-04-11 09:53:34 +0000 |
|---|---|---|
| committer | Claude <noreply@anthropic.com> | 2026-04-11 09:53:34 +0000 |
| commit | e4ae5ac3a83f1da940ab33c93da4ed3e03cd7f14 (patch) | |
| tree | 600809e7ee79707d350f56be9c97a3c0d5282244 /.git_old/objects/23 | |
| parent | 09f5f5bac07970a09369e3d4f350e94a66a47923 (diff) | |
Fix bottom sheet corners; add full light/dark mode palette
Rounded corners:
- Replace androidx CardView with MaterialCardView + ShapeAppearance.Nav.BottomSheet
so only the top-left and top-right corners are rounded (24dp); bottom corners
are square flush with the screen edge
Light/dark mode:
- Introduce values-night/colors.xml with the existing dark M3 palette (moved from
values/colors.xml); instrument values stay dark (#E6E1E5 text, #1C1B1F bg)
- values/colors.xml now carries the light M3 palette: surface #FFFBFE,
onSurface #1C1B1F, surfaceVariant #E7E0EB etc.; instrument text flips to dark
(#1C1B1F normal, #6F6878 secondary) for readability on light backgrounds
- Fix InstrumentUnit hardcoded #6B6070 → ?attr/colorOnSurfaceVariant so the
unit labels adapt automatically in both modes
- Mark the forecast row (ocean navy #0D2137) and WaveView with
android:forceDarkAllowed="false" so the system never inverts them — the
ocean section is intentionally always dark regardless of system theme
https://claude.ai/code/session_01HXPjBsogsJVRwCiekDGkJX
Diffstat (limited to '.git_old/objects/23')
0 files changed, 0 insertions, 0 deletions
