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authorClaude <noreply@anthropic.com>2026-06-04 00:03:16 +0000
committerClaude <noreply@anthropic.com>2026-06-04 00:03:16 +0000
commit40d78f5f08d89b7c5d7f1870d4a0268cfcdd6437 (patch)
tree0d65c91ccb3cd0a902c7a132c819751cdd8f9b04 /.agent/code-map.md
parent74b1a22171afea487b67e220f622e18b03c5e1c5 (diff)
Fix wind particles not visibly moving
Two bugs caused particles to appear stationary: 1. Speed constant was 0.03 (particles moved ~7 px/s at 10 kt — barely perceptible). Changed to 0.1 so a 10-kt particle crosses the full viewport in MAX_AGE seconds (~24 px/s), producing clear streaming. 2. Individual respawn assigned a random age in [0, MAX_AGE). Half of all newly spawned particles were born old and faded out almost immediately without traversing visible distance, giving a "static noise" look rather than flowing motion. Respawn now starts near age 0 (with a 0–2 s jitter to desynchronise simultaneous respawn bursts). https://claude.ai/code/session_017TwkSjhzhmTcHKmVG5MWUa
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