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-rw-r--r--SESSION_STATE.md7
-rw-r--r--internal/api/trello.go11
-rw-r--r--internal/store/sqlite.go8
3 files changed, 23 insertions, 3 deletions
diff --git a/SESSION_STATE.md b/SESSION_STATE.md
index a663d91..55138c9 100644
--- a/SESSION_STATE.md
+++ b/SESSION_STATE.md
@@ -1,7 +1,7 @@
# Current Session State
## 🎯 Active Goal
-Complete security test coverage for path traversal and SQL injection fixes.
+Board sorting implementation complete.
## ✅ Completed
- Initial Phase 1 feature set (Trello, Todoist, Obsidian, PlanToEat)
@@ -25,6 +25,11 @@ Complete security test coverage for path traversal and SQL injection fixes.
- internal/api/obsidian_test.go: TestGetNotes_SymlinkSecurity validates symlink protection
- internal/store/sqlite_test.go: TestGetNotes_LimitClause validates LIMIT parameterization
- 2 new test files with 7 total test cases, all passing
+ - **Commit:** e576710 "Add security tests for path traversal and SQL injection fixes"
+- **UX Improvement:** Board sorting - non-empty boards first, then alphabetical
+ - internal/api/trello.go:220-228: Added sort logic to GetBoardsWithCards
+ - internal/store/sqlite.go:428-433: Updated SQL query to sort cached boards consistently
+ - Empty boards now pushed to bottom, active boards at top
## 🏗️ Architecture & Decisions
- **Decision:** Use SQLite for caching with a 5-minute TTL.
diff --git a/internal/api/trello.go b/internal/api/trello.go
index cecf0dc..b9391d6 100644
--- a/internal/api/trello.go
+++ b/internal/api/trello.go
@@ -6,6 +6,7 @@ import (
"fmt"
"io"
"net/http"
+ "sort"
"sync"
"time"
@@ -216,6 +217,16 @@ func (c *TrelloClient) GetBoardsWithCards(ctx context.Context) ([]models.Board,
wg.Wait()
+ // Sort boards: Non-empty boards first, then alphabetical by name
+ sort.Slice(boards, func(i, j int) bool {
+ hasCardsI := len(boards[i].Cards) > 0
+ hasCardsJ := len(boards[j].Cards) > 0
+ if hasCardsI != hasCardsJ {
+ return hasCardsI // true (non-empty) comes before false
+ }
+ return boards[i].Name < boards[j].Name
+ })
+
return boards, nil
}
diff --git a/internal/store/sqlite.go b/internal/store/sqlite.go
index e2b0aee..5063336 100644
--- a/internal/store/sqlite.go
+++ b/internal/store/sqlite.go
@@ -424,9 +424,13 @@ func (s *Store) SaveBoards(boards []models.Board) error {
// GetBoards retrieves all boards with their cards from the database
func (s *Store) GetBoards() ([]models.Board, error) {
- // Fetch boards
+ // Fetch boards, sorted by: non-empty boards first, then alphabetical
boardRows, err := s.db.Query(`
- SELECT id, name FROM boards ORDER BY name
+ SELECT b.id, b.name
+ FROM boards b
+ ORDER BY
+ CASE WHEN (SELECT COUNT(*) FROM cards c WHERE c.board_id = b.id) > 0 THEN 0 ELSE 1 END,
+ b.name
`)
if err != nil {
return nil, err