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13 daysfeat(story,role): add retro ceremony -- closes the self-improvement loop ↵Claude Sonnet 5
(Phase 8) The final mechanism the versioned role-config model (Phase 5) was built for: when a story reaches DONE, StoryOrchestrator spawns a retro-role task that reflects on the story's full history and proposes draft role_configs versions for a human to review and activate via the existing (unchanged) POST /api/roles/{role}/activate. - AgentChannel gains a 6th method, ProposeRoleConfig(ctx, role.RoleConfig) (version, err), following ProposeEpic's precedent (Phase 7c): a structured tool call, not summary-parsing. storeChannel.ProposeRoleConfig calls the same Store.CreateRoleConfig the human-facing POST /api/roles/{role}/versions endpoint already uses (proposed_by: "retro"), landing a new draft row without touching whatever's currently active. Wired through both transports exactly like ProposeEpic: internal/agentloop/tools.go (native loop) and internal/executor/agentmcp.go (MCP). - StoryOrchestrator.Tick now routes a story at status DONE to a new processRetro stage instead of processStory -- a sibling stage, not a continuation, since the Builder->Evaluators->Arbitration chain is long settled by then. processRetro only *reads* that settled pipeline (read-only findEvaluators/findArbitration counterparts to ensureEvaluators/ensureArbitration -- it never spawns/mutates Builder-pipeline tasks) to locate the Arbitration task the retro task depends on, then spawns (idempotently -- checks for an existing retro-role dependent first) one retro-role task with instructions assembled from the story's spec/acceptance-criteria, full task tree, per- task cost/escalation history, active role_configs per role encountered, and the story's own event stream (evaluator verdicts, arbitration decision). - event.KindRetroCaptured (attached to the story's ID, matching KindEvalVerdict/KindArbitrationDecided's convention) fires once the retro task completes (auto-accepted like every other pipeline task), aggregating every event.KindRoleConfigProposed the retro task recorded (one per propose_role_config call) into {task_id, proposals: [{role, version}], summary} -- the summary is the "capturing lessons" half of this ceremony, the proposals are the versioned-config half. - Human activation is completely untouched: drafts land through the identical CreateRoleConfig/config_json path Phase 5's endpoints already handle, confirmed via existing role-endpoint tests passing unmodified. go build/vet/test -race -count=1 all pass, full suite (20 packages) -- one run hit a known, pre-existing, intermittent flake under full-suite load (unrelated to this phase's files) that did not reproduce on two immediate reruns, both in isolation and full-suite. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01V1moSNCJRcP6kykA4tyUSs
13 daysfeat(story): add Epic/Story data model + REST CRUD (Phase 7a)Claude Sonnet 5
Pure data model + CRUD -- no orchestration behavior yet (that's Phase 7b). Revives ADR-007's stories concept (adapted; ADR-007 itself was deleted as "more machinery than the usage pattern needed") while staying lean: reuses the existing events/projects/task-tree machinery rather than building a parallel hierarchy. - internal/story: Epic/Story types. Epic is a loosely-scoped initiative (OPEN/CLOSED, no execution semantics). Story is a shippable slice of work realized by a task tree rooted at root_task_id; epic_id/project_id/ root_task_id are loose references (no FK enforcement, matching the codebase's existing tolerance for unmatched reference strings like tasks.project). - storage: new epics/stories tables (additive migrations) + CRUD methods. Story status is intentionally unvalidated pass-through in this phase -- no task.ValidTransition-style state machine, since there's no orchestrator yet to make transitions meaningful. - event: 9 new Kind constants for the ceremony this layer will eventually drive (epic_proposed, discovery_proposed, framing_decided, groomed, prioritized, eval_verdict, arbitration_decided, retro_captured, human_accepted) -- defined but nothing emits them yet. - api: GET/POST /api/epics, GET/PUT /api/epics/{id}, GET /api/epics/{id}/stories, GET/POST /api/stories, GET/PUT /api/stories/{id}, and GET /api/stories/{id}/task-tree -- BFS walk from root_task_id following both parent_task_id children and depends_on-edge dependents (visited-set guarded), returning a flat node list for a later UI phase to render as a graph. Unauthenticated, matching the existing projects/tasks endpoints' posture. go build/vet/test -race -count=1 all pass, full suite. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01V1moSNCJRcP6kykA4tyUSs
13 daysfeat(role): add versioned role configs + escalation ladder + scheduler (Phase 5)Claude Sonnet 5
Two parts: Part A (fixes a gap from Phase 1): Groq/OpenRouter/OpenAI were documented in docs/api-keys-setup.md as usable once configured, but nothing actually constructed runners for them. internal/cli/cloudrunners.go consolidates anthropic/google/groq/openrouter/openai NativeRunner construction into one table-driven registerCloudRunners() helper, replacing the two hand-written per-provider blocks in serve.go/run.go. Groq/OpenRouter/OpenAI reuse openaicompat (no new adapter code) at SandboxKind: "docker". Part B: the token-husbanding harness's core routing mechanism. - internal/role: RoleConfig/Tier/Rung -- a role's system prompt and a multi-tier (provider, model) escalation ladder, versioned via config_json. - storage: new role_configs table (draft/active/retired, UNIQUE(role, version)) with transactional activate-retires-prior-active semantics; new executions.escalation_rung column. - task.AgentConfig.Role string -- purely additive; every existing task shape (Agent.Role == "") is unaffected, proven by TestPool_Execute_NonRoleTask_Unaffected plus the full pre-existing suite passing unchanged. - executor.Pool.execute(): role-typed tasks with no Agent.Type yet resolve tier 0 of their active ladder (round-robin across multi-candidate tiers, skipping rate-limited providers, falling back to soonest-clearing) before the existing pickAgent/Classifier path runs; SystemPrompt applies to Agent.SystemPromptAppend. Already-resolved role tasks (scheduler resubmits) get their escalation_rung re-derived read-only via findTierIndex. - internal/scheduler: polls role-typed FAILED tasks, retries at the same rung under MaxRetries or escalates to the next tier's first candidate when budget.Accountant.Allow() permits (emitting event.KindEscalated), else leaves the task FAILED with a final:true KindEscalated event. An in-memory per-execution-ID "handled" set keeps the poll loop convergent. Started by `serve` only, config knob [scheduler].poll_interval_seconds. - internal/api: POST/GET /api/roles/{role}/versions, POST /api/roles/{role}/activate -- unauthenticated, matching the existing projects/tasks REST endpoints' auth posture (only chatbot MCP, agent MCP, and WebSocket are api_token-gated in this codebase today). Documented as stored-but-not-yet-enforced (CLAUDE.md Design Debt, matching how task.Priority/RetryConfig are already documented): RoleConfig.Tools/ SandboxKind don't affect dispatch yet; DefaultBudgetUSD is read narrowly as the scheduler's escalation cost estimate, not enforced at initial dispatch; scheduler escalation always targets Candidates[0] (no round-robin, unlike initial-dispatch tier-0 resolution); the scheduler's dedupe is per-process and resets on restart (idempotent, harmless). go build/vet/test -race -count=1 all pass, 21 packages. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01V1moSNCJRcP6kykA4tyUSs
2026-05-22feat(event,storage): add events table substrate for OSS redesignClaude
New internal/event package defines the Event type with canonical Kind and Actor constants. New events table is appended via additive migration (id, task_id, seq, ts, kind, actor, payload_json) with seq as per-task monotonic, assigned by the storage layer inside a transaction. CreateEvent + ListEvents support the future migration of question_json, interactions_json, summary, and elaboration_input off the tasks table into a unified, replayable event stream. No existing code paths are modified yet; this is pure substrate for Phase 1. https://claude.ai/code/session_01SESwn7kQ7oP62trWw6pc39