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fix loop)
Replaces the story.RootTaskID re-pointing mechanism shipped in
2026-07-09-story-fix-and-reevaluate-loop.md with a uniform
currentAttempt() resolution that works identically at every depth of
a story's task tree, not just the root. Also corrects the 2026-07-08
spec's incorrect claim that Task.AcceptanceCriteria already exists.
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Retro from the tasks-board build (see memory
claudomator-sequential-orchestration-gap): claudomator has no native way to
drive a stated intent through review-gated implementation to arbitrary
depth -- that role was played by a human/chatbot controller hand-dispatching
and re-dispatching all session. Design converged through several rejected
drafts (a separate "chain mode" pipeline, a distinct Planner role) before
landing on the actual shape: one role, one recursive decompose-or-evaluate
mechanism, applied at every depth, with arbitrated multi-evaluator review
running at every node instead of once at a story's outer level.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VTUSAEKfsPc6WGDq45yPHD
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Adds a Tasks tab (Kanban board, 5 columns: Queue/Running/Ready/
Interrupted/Done) covering all tasks regardless of story association,
with inline auto-tailing execution logs on every card. Mostly a
revival/generalization of UI code removed in cc6b323, plus a
generalization of the existing Running-tab log-stream mechanism to
every column.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VTUSAEKfsPc6WGDq45yPHD
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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