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+// Package story defines the Epic and Story data types that sit above
+// internal/task's flat task tree in the planning hierarchy. This phase
+// (7a) is pure data model + CRUD: no orchestration reads or writes these
+// types yet. A later phase builds fan-out/orchestration logic (creating
+// Builder/Evaluator/Arbitration tasks, gating deploys, etc.) on top of what
+// is stored here.
+package story
+
+import (
+ "encoding/json"
+ "time"
+)
+
+// Epic is a large, loosely-scoped initiative that decomposes into one or
+// more Stories. Epics are not execution units — they carry no root_task_id
+// and are never dispatched.
+type Epic struct {
+ ID string `json:"id"`
+ Name string `json:"name"`
+ Description string `json:"description,omitempty"`
+ // Status is "OPEN" or "CLOSED". This phase does not validate transitions
+ // — storage writes whatever status string it is given, the same trust
+ // level as task.Project/UpdateProject.
+ Status string `json:"status"`
+ // DiscoverySource is "human" or "agent" — how the epic came to exist.
+ DiscoverySource string `json:"discovery_source,omitempty"`
+ CreatedAt time.Time `json:"created_at"`
+ UpdatedAt time.Time `json:"updated_at"`
+}
+
+// Story is a shippable slice of work realized by a tree of internal/task
+// Tasks rooted at RootTaskID. EpicID and ProjectID are loose references
+// (plain strings, no FK enforcement) to epics.id / projects.id, matching
+// the codebase's existing tolerance for unmatched reference strings (e.g.
+// tasks.project).
+//
+// Status is one of DISCOVERY|FRAMING|BACKLOG|PRIORITIZED|IN_PROGRESS|
+// SHIPPABLE|DEPLOYED|VALIDATING|REVIEW_READY|NEEDS_FIX|DONE|CANCELLED, but
+// this phase enforces no state machine on it (unlike task.ValidTransition)
+// — a later phase adds that once there is an orchestrator to make
+// transitions meaningful. UpdateStory writes whatever status string it is
+// given.
+type Story struct {
+ ID string `json:"id"`
+ EpicID string `json:"epic_id,omitempty"`
+ ProjectID string `json:"project_id,omitempty"`
+ Name string `json:"name"`
+ BranchName string `json:"branch_name,omitempty"`
+ Status string `json:"status"`
+ DiscoverySource string `json:"discovery_source,omitempty"`
+ // Spec is the Planner's framing-pass output: product + arch context.
+ // Freeform text, not JSON.
+ Spec string `json:"spec,omitempty"`
+ // AcceptanceCriteria is stored as acceptance_criteria_json; defaults to
+ // an empty list, never null in API responses.
+ AcceptanceCriteria []string `json:"acceptance_criteria"`
+ // Validation is the freeform {type, steps, success_criteria} blob a
+ // later phase's validation agent will consume (curl|tests|playwright|
+ // gradle). Stored verbatim as validation_json; nil/omitted if unset.
+ Validation json.RawMessage `json:"validation,omitempty"`
+ // DeployConfig is optional, freeform JSON — only populated if a story
+ // should deploy-gate. Stored verbatim as deploy_config; nil/omitted if
+ // unset.
+ DeployConfig json.RawMessage `json:"deploy_config,omitempty"`
+ Priority string `json:"priority,omitempty"`
+ // RootTaskID is the top-level task realizing this story (usually a
+ // Planner-role task). Empty/unset means the story has no execution tree
+ // yet — GET .../task-tree returns an empty tree, not an error, in that
+ // case.
+ RootTaskID string `json:"root_task_id,omitempty"`
+ CreatedAt time.Time `json:"created_at"`
+ UpdatedAt time.Time `json:"updated_at"`
+}