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authorClaudomator Agent <agent@claudomator.local>2026-03-26 07:13:20 +0000
committerClaudomator Agent <agent@claudomator.local>2026-03-26 07:13:20 +0000
commita2ce10230cbb90be74383c1fb334a463bad41c37 (patch)
tree02a05d88f168dc2c768c273f3eb435e1ee510423 /test/fixtures
parent03b6e17a30a6c52c5f601fcd3ee31423b0343d70 (diff)
style: polish Claudomator UI — close remaining gaps for full Doot visual parity
- Add .tag-chip rule for task tags displayed in the detail panel - Add .story-project badge style (mirrors .task-project, was unstyled) - Add .elaborate-section flex layout, .elaborate-hint muted italic text, and .elaborate-banner success callout (green tinted glass) after AI draft - Add hr.form-divider styling (was invisible — no border rule) - Add .validate-header (flex row + font-weight) and .validate-icon, plus .validate-questions / .validate-suggestions list containers - Add hover filter:brightness states for all action buttons (btn-run, btn-cancel, btn-restart, btn-resume, btn-accept, btn-reject, btn-answer, btn-danger) — buttons had transition but no :hover rule - Add max-height + overflow-y to dialog for overflow on small screens - Add backdrop-filter blur to .panel-backdrop for glass consistency - Add .stats-bar-chart container margin rule - Fix .stats-count-box[data-state="READY"] to use --state-ready (was incorrectly using --state-running) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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