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authorClaudomator Agent <agent@claudomator.local>2026-03-22 00:56:54 +0000
committerClaudomator Agent <agent@claudomator.local>2026-03-22 00:56:54 +0000
commit5081b0c014d8e82e7be1907441c246fbd01ca21e (patch)
treef4edc753c085e2c2f08e37b5aa52f909adbe379c /internal/task/story.go
parent0bed6ec4377dd47b414d975304ae5bfae5d2b4c0 (diff)
feat: Phase 3 — stories data model, ValidStoryTransition, storage CRUD, API endpoints
- internal/task/story.go: Story struct, StoryState constants, ValidStoryTransition - internal/task/task.go: add StoryID field - internal/storage/db.go: stories table + story_id on tasks migrations; CreateStory, GetStory, ListStories, UpdateStoryStatus, ListTasksByStory; update all task SELECT/INSERT to include story_id; scanTask extended with sql.NullString for story_id; added modernc timestamp format to GetMaxUpdatedAt - internal/storage/sqlite_cgo.go + sqlite_nocgo.go: build-tag based driver selection (mattn/go-sqlite3 with CGO, modernc.org/sqlite pure-Go fallback) so tests run without a C compiler - internal/api/stories.go: GET/POST /api/stories, GET /api/stories/{id}, GET/POST /api/stories/{id}/tasks (auto-wires depends_on chain), PUT /api/stories/{id}/status (validates transition) - internal/api/server.go: register all story routes - go.mod/go.sum: add modernc.org/sqlite pure-Go dependency Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'internal/task/story.go')
-rw-r--r--internal/task/story.go41
1 files changed, 41 insertions, 0 deletions
diff --git a/internal/task/story.go b/internal/task/story.go
new file mode 100644
index 0000000..536bda1
--- /dev/null
+++ b/internal/task/story.go
@@ -0,0 +1,41 @@
+package task
+
+import "time"
+
+type StoryState string
+
+const (
+ StoryPending StoryState = "PENDING"
+ StoryInProgress StoryState = "IN_PROGRESS"
+ StoryShippable StoryState = "SHIPPABLE"
+ StoryDeployed StoryState = "DEPLOYED"
+ StoryValidating StoryState = "VALIDATING"
+ StoryReviewReady StoryState = "REVIEW_READY"
+ StoryNeedsFix StoryState = "NEEDS_FIX"
+)
+
+type Story struct {
+ ID string `json:"id"`
+ Name string `json:"name"`
+ ProjectID string `json:"project_id"`
+ BranchName string `json:"branch_name"`
+ DeployConfig string `json:"deploy_config"`
+ ValidationJSON string `json:"validation_json"`
+ Status StoryState `json:"status"`
+ CreatedAt time.Time `json:"created_at"`
+ UpdatedAt time.Time `json:"updated_at"`
+}
+
+var validStoryTransitions = map[StoryState]map[StoryState]bool{
+ StoryPending: {StoryInProgress: true},
+ StoryInProgress: {StoryShippable: true, StoryNeedsFix: true},
+ StoryShippable: {StoryDeployed: true},
+ StoryDeployed: {StoryValidating: true},
+ StoryValidating: {StoryReviewReady: true, StoryNeedsFix: true},
+ StoryReviewReady: {},
+ StoryNeedsFix: {StoryInProgress: true},
+}
+
+func ValidStoryTransition(from, to StoryState) bool {
+ return validStoryTransitions[from][to]
+}