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authorClaude Sonnet 5 <noreply@anthropic.com>2026-07-03 23:22:42 +0000
committerClaude Sonnet 5 <noreply@anthropic.com>2026-07-03 23:22:42 +0000
commit997cd8b56bc086a02b9c7c006dd62b07b9fcd2f3 (patch)
tree94351bb0aebeb92cb4c0f63f2e0a2636e06c4f1e /internal/executor/channel.go
parent787b7fb1aed92c2b701724a7741576053b93cccb (diff)
feat(executor): add DAG auto-cascade-fail + role-typed subtask spawning (Phase 6)
Two prerequisites for safe parallel evaluator fan-out (later phase): 1. Auto-cascade-fail: previously, a failed task's dependents just sat PENDING/QUEUED forever (or until something eventually tried to dispatch them and discovered the dependency was dead). Pool.cascadeFail now fires right after a task lands in a terminal failure state (FAILED/TIMED_OUT/ CANCELLED/BUDGET_EXCEEDED, from handleRunResult, the budget-gate reject path, and the checkDepsReady dependency-failure path), recursively cancelling every not-yet-run dependent (PENDING/QUEUED only -- RUNNING and terminal states are left alone) with a message referencing the upstream failure. A visited-set guards recursion, which turned out to be load-bearing rather than defense-in-depth: task creation does not prevent dependency cycles anywhere in this codebase. Correction to an earlier assumption: internal/executor's waitForDependencies is dead code, never called. The live mechanism is checkDepsReady, invoked synchronously in execute() with a self-requeue via time.AfterFunc. Added a freshness re-check (GetTask, bail if no longer QUEUED) at the top of that block so a task cascade-cancelled while sitting in the requeue loop stops silently instead of hitting an invalid CANCELLED->CANCELLED transition or, worse, still getting dispatched. 2. storeChannel.SpawnSubtask hardcoded Agent.Type: "claude" on every spawned child regardless of what role it should play -- a hard blocker for a Planner/Builder task spawning role-typed evaluator subtasks. SubtaskSpec (internal/agentchannel) gains a Role field; when set, the child task gets Agent.Role instead of a hardcoded Type, so Phase 5's role-resolution picks provider/model from that role's escalation ladder. spec.Role == "" (every existing caller) preserves today's exact behavior byte-for-byte -- proven by an explicit regression test, not just new-feature coverage. Threaded the new `role` parameter through both spawn_subtask transports: the native tool-use loop (internal/agentloop/tools.go) and the MCP tool exposed to ContainerRunner-driven claude/gemini agents (internal/executor/agentmcp.go). go build/vet/test -race -count=1 all pass, full suite (20 packages). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01V1moSNCJRcP6kykA4tyUSs
Diffstat (limited to 'internal/executor/channel.go')
-rw-r--r--internal/executor/channel.go30
1 files changed, 20 insertions, 10 deletions
diff --git a/internal/executor/channel.go b/internal/executor/channel.go
index debe21d..30d826c 100644
--- a/internal/executor/channel.go
+++ b/internal/executor/channel.go
@@ -112,20 +112,30 @@ func (c *storeChannel) PendingQuestion() (string, bool) {
func (c *storeChannel) SpawnSubtask(_ context.Context, spec SubtaskSpec) (string, error) {
now := time.Now().UTC()
+ agent := task.AgentConfig{
+ Instructions: spec.Instructions,
+ MaxBudgetUSD: spec.MaxBudgetUSD,
+ }
+ if spec.Role != "" {
+ // Role-typed subtask: leave Type/Model empty so
+ // executor.Pool.execute() resolves tier 0 of the role's escalation
+ // ladder on dispatch, exactly like any other role-typed task.
+ agent.Role = spec.Role
+ } else {
+ // Backward-compatible default: every pre-Phase-6 caller of
+ // SpawnSubtask gets exactly this unchanged behavior.
+ agent.Type = "claude"
+ agent.Model = spec.Model
+ }
child := &task.Task{
ID: uuid.NewString(),
Name: spec.Name,
ParentTaskID: c.taskID,
- Agent: task.AgentConfig{
- Type: "claude",
- Model: spec.Model,
- Instructions: spec.Instructions,
- MaxBudgetUSD: spec.MaxBudgetUSD,
- },
- Priority: task.PriorityNormal,
- State: task.StatePending,
- CreatedAt: now,
- UpdatedAt: now,
+ Agent: agent,
+ Priority: task.PriorityNormal,
+ State: task.StatePending,
+ CreatedAt: now,
+ UpdatedAt: now,
}
if err := c.store.CreateTask(child); err != nil {
return "", err