diff options
| author | Claude Sonnet 5 <noreply@anthropic.com> | 2026-07-03 23:22:42 +0000 |
|---|---|---|
| committer | Claude Sonnet 5 <noreply@anthropic.com> | 2026-07-03 23:22:42 +0000 |
| commit | 997cd8b56bc086a02b9c7c006dd62b07b9fcd2f3 (patch) | |
| tree | 94351bb0aebeb92cb4c0f63f2e0a2636e06c4f1e /internal/agentchannel/agentchannel.go | |
| parent | 787b7fb1aed92c2b701724a7741576053b93cccb (diff) | |
feat(executor): add DAG auto-cascade-fail + role-typed subtask spawning (Phase 6)
Two prerequisites for safe parallel evaluator fan-out (later phase):
1. Auto-cascade-fail: previously, a failed task's dependents just sat
PENDING/QUEUED forever (or until something eventually tried to dispatch
them and discovered the dependency was dead). Pool.cascadeFail now fires
right after a task lands in a terminal failure state (FAILED/TIMED_OUT/
CANCELLED/BUDGET_EXCEEDED, from handleRunResult, the budget-gate reject
path, and the checkDepsReady dependency-failure path), recursively
cancelling every not-yet-run dependent (PENDING/QUEUED only -- RUNNING and
terminal states are left alone) with a message referencing the upstream
failure. A visited-set guards recursion, which turned out to be
load-bearing rather than defense-in-depth: task creation does not prevent
dependency cycles anywhere in this codebase.
Correction to an earlier assumption: internal/executor's
waitForDependencies is dead code, never called. The live mechanism is
checkDepsReady, invoked synchronously in execute() with a self-requeue via
time.AfterFunc. Added a freshness re-check (GetTask, bail if no longer
QUEUED) at the top of that block so a task cascade-cancelled while sitting
in the requeue loop stops silently instead of hitting an invalid
CANCELLED->CANCELLED transition or, worse, still getting dispatched.
2. storeChannel.SpawnSubtask hardcoded Agent.Type: "claude" on every spawned
child regardless of what role it should play -- a hard blocker for a
Planner/Builder task spawning role-typed evaluator subtasks. SubtaskSpec
(internal/agentchannel) gains a Role field; when set, the child task gets
Agent.Role instead of a hardcoded Type, so Phase 5's role-resolution picks
provider/model from that role's escalation ladder. spec.Role == "" (every
existing caller) preserves today's exact behavior byte-for-byte -- proven
by an explicit regression test, not just new-feature coverage. Threaded
the new `role` parameter through both spawn_subtask transports: the native
tool-use loop (internal/agentloop/tools.go) and the MCP tool exposed to
ContainerRunner-driven claude/gemini agents (internal/executor/agentmcp.go).
go build/vet/test -race -count=1 all pass, full suite (20 packages).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V1moSNCJRcP6kykA4tyUSs
Diffstat (limited to 'internal/agentchannel/agentchannel.go')
| -rw-r--r-- | internal/agentchannel/agentchannel.go | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/internal/agentchannel/agentchannel.go b/internal/agentchannel/agentchannel.go index 2730dfa..42eacbc 100644 --- a/internal/agentchannel/agentchannel.go +++ b/internal/agentchannel/agentchannel.go @@ -34,6 +34,14 @@ type SubtaskSpec struct { Instructions string Model string MaxBudgetUSD float64 + // Role, when non-empty, names an internal/role.RoleConfig the child task + // should dispatch through (task.AgentConfig.Role — see Phase 5's + // role-based dispatch in internal/executor.Pool.execute()). When set, the + // storeChannel implementation leaves Agent.Type/Model empty on the child + // so tier 0 of the role's escalation ladder resolves them, exactly like + // any other role-typed task. Empty (the default) preserves the prior + // hardcoded "claude" behavior for backward compatibility. + Role string } // AgentChannel is how a Runner reports agent-originated signals to the rest of |
